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DaveP

Grabbing what zoom level the player is using in-optic

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Hi, is there any way to tell what zoom level/mode the player is using when in optics?

ie. grabbing whether the player is using AH64 gunner optic Wide/Zoom/Superzoom

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Unless you're ready for some advanced scripting, I don't think so. The only solution I can think of is using screenToWorld combined with safeZoneX, placing an invisible helipad on both sides of the screen edges a certain way away from the vehicle, and determine the zoom level from the objects' distance from each other. Results may vary with different monitors.

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