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Morten87

The diffrence on first aid modules

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Hello,

Wondering whats the diffrents on "Simple First Aid Module", and all the others first aid modules.

When I make a mission is pointless to add "Simple First Aid Module", "first aid action", first aid simulation and all those, or can I just add "Simple First Aid Module"?.

Edited by Morten87

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I still don't know exactly SFAM does, even after searching. There is no information regarding it on the Biki.

When implemented in the game, it appears that it gives an Call of Duty-like bloody screen effect when wounded, which looks pretty nice but has no real functional gameplay purposes. Is there more to this module or is that it?

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When I first tested that Simple First Aid i got shot by my own troops :/ They wouldn't even die when i shot back.

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You have to put this line in the unit's init field, for all units effected by the SFAM.

this setVariable ["BIS_allowDamage",true]

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