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Kolmain

AI Warefare?

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Is there anyway to create a scenario where players are independent but the AI are fighting via "warfare"? (ie capturing towns and such?)

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i would think that make all playable units not playable from original warfare mission, and then add players and your own mission into that, beware of conflicts ofcourse.

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That would be awesome tho, just be a civilian running around in the middle of a heated war zone. pick up a gun from a dead soldier and turn the tide. sounds like good sandbox fun.

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Is there anyway to create a scenario where players are independent but the AI are fighting via "warfare"? (ie capturing towns and such?)

I created such mission, and now it close to final :) Last tests :) No civilians, but it is not a problem.. just add ALICE module, which reworked by Wolffy.au.

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