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I want a very simple script that allows you to spawn 4 or more M119,

to get them shot 2 times or more has a location on the map chosen by MapSingleClick then make them disappear, that script will be repeated and that is MP compatible, I found many artillery scripts but too heavy and complicated, and I do not want to go through the SOM module,

i tried to modify M.Murray Artillery Scripts , You can download this one here :

http://rapidshare.com/files/455784521/Arti-MP-Example_Mr-Murray.Sara.rar

but All is on .sqs files so it's even harder to include Spawn & Despawn of M119.

Thanks !

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Mark, I have the same question.

It seems there are much great ARTY script with complex function. As new learner, I just want to know how to use it simply in my mission.

BTW, it seems that ARTY module can't feedback the ID of artillery. For example, if I attach EH-kill to target, it just report killer is obj-Null. Is it possible to teach AI fire directly from far distance??

I saw that in "Battlefield3.utes", there is a function to calculate angle of shot for player automaticly, that's very cool!!! (But I don't know whether AI can use it.)

Wait for some brothers to teach us a more easy ARTY scripts.

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Yes, I study the wiki but this module is not flexible...

I just need a simple direct shot from far distance, that's all......

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