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Crumpled Paper Effect

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How do I disable the crumpled paper effect for vehicles when they become destroyed?

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Are you talking about the .cpp of an individual addon or the main config.cpp? I'm new to tweaking configs and have just changed AI parameters so far which are the easiest.

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Either will work.

There's a page from the wiki referring to OFP.Probably the same effect,

but there's a list of what types are used on what objects.

DestrType=5; 

That's about as close as you can get,to what you want.As in Sanctuary's WW4.

Although there's no explosion or smoke effect.So you'd need to take care of that yourself.

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Are you talking about the .cpp of an individual addon or the main config.cpp? I'm new to tweaking configs and have just changed AI parameters so far which are the easiest.

Only the cpp of the addon. But it's possible for the main config too, if you wanna change it for all vehicles in the game. The GRAA mod made it as an option for the whole game, by adding this line :

destrType=DestructMan;

in the config.cpp of the game there :

class AllVehicles:All
	{
	icon="unknown_move";
[b]destrType=DestructMan;[/b]

	};

EDIT : Hehe, Macser was faster !

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I use also destructype=5 with ECP. when a vehicle is destroyed, the damaged parts become dark (turret, tracks ....), and if they are totally destroyed, there are the ECP effects (explosion + crater).

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Thanks, works perfectly bar the fire and smoke.

Interesting that it did not work before I inserted the handgun bug fix for the config.cpp.

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