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duckmeister

Still poor VRAM detection? ATI 5970

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So, I was recently having some stuttering and texture pop up issues, and searched around to see if I could find a solution. I've had my "video memory" setting on "default", seeing as my 5970 (which has 2GB of VRAM) would not be fully utilized under the "very high" setting (which, AFAIK, only goes to 1GB).

So, I took a look into my CFG file, and, lo and behold, my local and non-local VRAM autodetection was way lower than 2GB. So, I deleted the CFG file (after backup) and started up the game to see if it would redetect the VRAM under the supposedly better detection system used in the latest non-beta patch (1.57).

It didn't. It's still the same value as before, which is about 368 megabytes.

[idiot]I thought this issue was fixed in a beta patch for 1.57 (and therefore, included in 1.57 final), so what is the deal? Am I doing something wrong?[/idiot]

I'm using Catalyst 10.11, but that shouldn't be an issue.

Any help would be appreciated. Thank you.

EDIT: So I double checked when the "better vram detection" fix was implemented, and it was just AFTER 1.57 final, so I guess I'm waiting for 1.58. Sorry for any confusion.

Edited by Duckmeister

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what beta You used, the VRAM detection shall be fixed in betas from last week (and this week)

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Yeah, I was mistaken as to when the vram detection was fixed. My memory has not served me well, heh.

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Btw. you have 2 GPU units on the video card, so, each of those GPU is using only 1GB (unless you have that beast with 4GB of VRAM, where each GPU is using 2GB).

So i think you should use settings for 1GB cards (Very High? ...i am not sure now, but i use VH and it works ok for me - and i also have 5970 2GB)

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