CaptainBravo 0 Posted February 17, 2011 Hey everyone, I can not seem to find the answer to a technical issue I am having and I hope an Arma expert will have an answer on here. Basically I have upgraded from windows xp to windows 7 and now my arma ARMA2OAPROFILE does not show lines that have server settings such as: skillFriendly=0.98500001; skillEnemy=0.99500001; precisionFriendly=0.5; precisionEnemy=0.20499997; Can someone please point me to where this file is??? Thanks for all the help guys. Share this post Link to post Share on other sites
CaptainBravo 0 Posted February 18, 2011 (edited) Below is the data I need in the file. The question is where does it go?? I have widnows 7 and I am having diffuclties finding that file. Before you say the .arma2profile I have looked and it has something different see bottom of page plz.! This is what I need: class Difficulties { class Recruit { class Flags { 3rdPersonView = 1; armor = 1; autoAim = 0; autoGuideAT = 1; autoSpot = 1; cameraShake = 0; clockIndicator = 1; deathMessages = 1; enemyTag = 0; friendlyTag = 1; hud = 1; hudGroupInfo = 1; hudPerm = 1; hudWp = 1; hudWpPerm = 1; map = 1; netStats = 1; tracers = 1; ultraAI = 0; unlimitedSaves = 1; vonID = 1; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.55; precisionEnemy = 0.3; }; class Regular { class Flags { 3rdPersonView = 1; armor = 1; autoAim = 0; autoGuideAT = 1; autoSpot = 1; cameraShake = 1; clockIndicator = 1; deathMessages = 1; enemyTag = 0; friendlyTag = 1; hud = 1; hudGroupInfo = 1; hudPerm = 1; hudWp = 1; hudWpPerm = 1; map = 1; netStats = 1; tracers = 1; ultraAI = 0; unlimitedSaves = 1; vonId = 1; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.7; precisionEnemy = 0.5; }; class Veteran { class Flags { 3rdPersonView = 1; armor = 0;// Cannot be changed autoAim = 0;// Cannot be changed autoGuideAT = 0;// Cannot be changed autoSpot = 0;// Cannot be changed cameraShake = 1; clockIndicator = 0; deathMessages = 1; enemyTag = 0;// Cannot be changed friendlyTag = 0;// Cannot be changed hud = 1; hudGroupInfo = 0; hudPerm = 0;// Cannot be changed hudWp = 1; hudWpPerm = 0;// Cannot be changed map = 0; netStats = 1; tracers = 0;// Cannot be changed ultraAI = 0; unlimitedSaves = 0; vonId = 0; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.9; precisionEnemy = 0.75; }; class Mercenary { class Flags { 3rdPersonView = 0;// Cannot be changed armor = 0;// Cannot be changed autoAim = 0;// Cannot be changed autoGuideAT = 0;// Cannot be changed autoSpot = 0;// Cannot be changed cameraShake = 1;// Cannot be changed clockIndicator = 0;// Cannot be changed deathMessages = 0; enemyTag = 0;// Cannot be changed friendlyTag = 0;// Cannot be changed hud = 0;// Cannot be changed hudGroupInfo = 0;// Cannot be changed hudPerm = 0;// Cannot be changed hudWp = 0;// Cannot be changed hudWpPerm = 0;// Cannot be changed map = 0;// Cannot be changed netStats = 0; tracers = 0;// Cannot be changed ultraAI = 0; unlimitedSaves = 0;// Cannot be changed vonID = 0; weaponCursor = 0;// Cannot be changed }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 1; precisionEnemy = 1; }; }; And below is what I actually have in my .arma2profile: version=2; blood=1; singleVoice=0; class Identity { face="Face101"; glasses="Sunglasses"; speaker="Male05"; pitch=0.96558529; squad=""; }; tripleHead=0; class MainMap { class Compass { inBack=0; position[]={-0.097275808,-0.073925406,0.2}; positionBack[]={0.0085000042,0,0.1}; }; class Watch { inBack=0; position[]={-0.074969999,-0.05689688,0.20999999}; positionBack[]={-0.0093500009,0,0.11}; }; class WalkieTalkie { inBack=1; position[]={0.093999997,-0.043000001,0.25}; positionBack[]={0.28,-0.155,0.625}; }; class GPS2 { inBack=0; position[]={-0.026179997,-0.059606258,0.22}; positionBack[]={0.020400001,0,0.12}; }; }; shadingQuality=10; shadowQuality=3; maxSamplesPlayed=32; anisoFilter=2; TexQuality=1; TexMemory=1; useWBuffer=0; browsingSource="Internet"; class Filter { serverName=""; missionType=""; missionName=""; maxPing=0; minPlayers=0; maxPlayers=0; fullServers=1; passwordedServers=1; battleyeRequired=0; expansions=1; }; difficultyMP="regular"; lastMPMission="Wrong_Turn_VI"; class ModLauncherList { class Mod1 { dir="@CBA"; name=""; origin="GAME DIR"; fullPath="@CBA"; }; class Mod2 { dir="@ACE"; name=""; origin="GAME DIR"; fullPath="@ACE"; }; class Mod3 { dir="@ACEX"; name=""; origin="GAME DIR"; fullPath="@ACEX"; }; class Mod4 { dir="@ACEX_RU"; name=""; origin="GAME DIR"; fullPath="@ACEX_RU"; }; class Mod5 { dir="@ACEX_SM"; name=""; origin="GAME DIR"; fullPath="@ACEX_SM"; }; class Mod6 { dir="@ACEX_USNavy"; name=""; origin="GAME DIR"; fullPath="@ACEX_USNavy"; }; class Mod7 { dir="@CHN_Crocodile"; name=""; origin="GAME DIR"; fullPath="@CHN_Crocodile"; }; class Mod8 { dir="@Desert_Merc"; name=""; origin="GAME DIR"; fullPath="@Desert_Merc"; }; class Mod9 { dir="@duala"; name=""; origin="GAME DIR"; fullPath="@duala"; }; class Mod10 { dir="@fallujah"; name=""; origin="GAME DIR"; fullPath="@fallujah"; }; class Mod11 { dir="@FFAA_11"; name=""; origin="GAME DIR"; fullPath="@FFAA_11"; }; class Mod12 { dir="@Islands"; name=""; origin="GAME DIR"; fullPath="@Islands"; }; class Mod13 { dir="@pxs_satcom2_v13"; name=""; origin="GAME DIR"; fullPath="@pxs_satcom2_v13"; }; class Mod14 { dir="@Misc"; name=""; origin="GAME DIR"; fullPath="@Misc"; }; class Mod15 { dir="@WarFX-Blastcore"; name=""; origin="GAME DIR"; fullPath="@WarFX-Blastcore"; }; class Mod16 { dir="@WarFX-Lighting"; name=""; origin="GAME DIR"; fullPath="@WarFX-Lighting"; }; class Mod17 { dir="@Razoreniya"; name=""; origin="GAME DIR"; fullPath="@Razoreniya"; }; class Mod18 { dir="@WarFX-SunLight"; name=""; origin="GAME DIR"; fullPath="@WarFX-SunLight"; }; class Mod19 { dir="@WarFX-Tracers"; name=""; origin="GAME DIR"; fullPath="@WarFX-Tracers"; }; class Mod20 { dir="@zeu_AI"; name=""; origin="GAME DIR"; fullPath="@zeu_AI"; }; class Mod21 { dir="@RUG_DSAI"; name=""; origin="GAME DIR"; fullPath="@RUG_DSAI"; }; class Mod22 { dir="@Alpine"; name=""; origin="GAME DIR"; fullPath="@Alpine"; }; class Mod23 { dir="@JSRS-E"; name=""; origin="GAME DIR"; fullPath="@JSRS-E"; }; class Mod24 { dir="@JSRS-V"; name=""; origin="GAME DIR"; fullPath="@JSRS-V"; }; class Mod25 { dir="@JSRS-VW"; name=""; origin="GAME DIR"; fullPath="@JSRS-VW"; }; class Mod26 { dir="@JSRS-W"; name=""; origin="GAME DIR"; fullPath="@JSRS-W"; }; class Mod27 { dir="@LDL"; name=""; origin="GAME DIR"; fullPath="@LDL"; }; }; teamSwitchOffsetX=0; teamSwitchOffsetY=0; sceneComplexity=300000; viewDistance=1600; terrainGrid=10; volumeCD=6.5; volumeFX=8.5; volumeSpeech=5.5; volumeVoN=6.5; vonRecThreshold=0.029999999; gamma=1; brightness=1; fovTop=0.75; fovLeft=1; uiTopLeftX=0.074999988; uiTopLeftY=0.074999988; uiBottomRightX=0.92500001; uiBottomRightY=0.92500001; IGUIScale=0.85000002; There has to be at least one person who knows what I am talking about :rolleyes: Edited February 18, 2011 by CaptainBravo Share this post Link to post Share on other sites
.kju 3245 Posted February 18, 2011 http://community.bistudio.com/wiki/server.armaprofile http://community.bistudio.com/wiki/arma2.cfg http://community.bistudio.com/wiki/Arma2:_Startup_Parameters Share this post Link to post Share on other sites
CaptainBravo 0 Posted February 18, 2011 Thanks PvPscene. I saw that page the problem is (my previous post under spoilers) my arma2profile looks different from that page. So I am not sure why or how to fix .. I am sure there is a simple logical explanation .. :confused: Share this post Link to post Share on other sites
.kju 3245 Posted February 18, 2011 Go to difficulty settings ingame once (in options). This should add the section the profile file. Share this post Link to post Share on other sites
CaptainBravo 0 Posted February 18, 2011 Thanks PvPscene. That was the issue. Going back and setting difficulty in game created that section that was missing! Thanks for pointing out the simple solution.:ok: Share this post Link to post Share on other sites