Aculaud 0 Posted May 14, 2002 how can i make an infantry guy stop dead in his tracks, and not take another step until i say so and then he resumes his course when i give the command? Share this post Link to post Share on other sites
BiG_D 0 Posted May 14, 2002 to stop him you can use</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">guy disableai "move"<span id='postcolor'>but i'm not sure you can enable it again Share this post Link to post Share on other sites
Aculaud 0 Posted May 15, 2002 or you can just use CommandStop or DoStop. The problem i'm having is getting him to just continue following his waypoints when i say so. Share this post Link to post Share on other sites
Lt_Damage 0 Posted May 15, 2002 Waypoint(Move) -----> Waypoint(Scripted) -----> Waypoint(Move) In the scripted waypoint put the name of the script (dostop.sqs) In the script put DoStop @Trigger1 exit Put trigger1=false in your characters init field Then make a trigger for your command, in activation, put something like Trigger1=true Should work, because he'll halt in his waypoints for a scripted command, as soon as that script exits he'll resume his waypoints. Share this post Link to post Share on other sites
LauryThorn 0 Posted May 15, 2002 Have you tried the stop command? guy stop true @let_the_poor_guy_go guy stop false I think that it work pretty well.. Share this post Link to post Share on other sites
Aculaud 0 Posted May 15, 2002 It Worked!!! Thanks, Thorn. You new Avatar looks great, btw. Share this post Link to post Share on other sites
LauryThorn 0 Posted May 15, 2002 Anytime! And thanks, the image is from tool's album's "Lateralus" sleeve.. Share this post Link to post Share on other sites