tpw 2315 Posted February 24, 2011 Dude! Great job once again works a treat! :bounce3: Thanks bro. I'm working on 1.03 which should persist a little better. Share this post Link to post Share on other sites
Atkins 10 Posted March 23, 2011 I guess CTRL+ALT has ome special function when in Commanding mode, cos i am playing Badlands, and i can see the hint window but i can't change the view distance. Share this post Link to post Share on other sites
tpw 2315 Posted March 23, 2011 I guess CTRL+ALT has ome special function when in Commanding mode, cos i am playing Badlands, and i can see the hint window but i can't change the view distance. Sorry about that. I've never used commanding mode so it never came up in testing. I'll have a look into it. Share this post Link to post Share on other sites
dystopian1 23 Posted March 19, 2012 very nice mod, however i noticed it won´t work when reloading a save game. i tried it in a scenario mission i after i reloaded the savegame, i realized the mod was not working anymore tpw please replace displayAddEventHandler with CBA_fnc_addDisplayHandler, it saves EHs after loading. mouse_wheel_view_distance.sqf.patch --- 0mouse_wheel_view_distance.sqf 2012-03-19 23:55:31.000000000 +0400 +++ mouse_wheel_view_distance.sqf 2012-03-19 23:55:24.000000000 +0400 @@ -18,7 +18,7 @@ }; }; -(findDisplay 46) displayAddEventHandler ["keyDown", "_this call functionName_keyDown"]; +_nul = ["keyDown", "_this call functionName_keyDown"] call CBA_fnc_addDisplayHandler; functionName_keyDown = { private["_ctrl","_alt"]; @@ -29,7 +29,7 @@ mwvd_ctrl_alt; }; -(findDisplay 46) displayAddEventHandler ["keyup", "_this call functionName_keyup"]; +_nul = ["keyup", "_this call functionName_keyup"] call CBA_fnc_addDisplayHandler; functionName_keyup = { mwvd_ctrl_alt = false; @@ -37,7 +37,7 @@ }; -(findDisplay 46) displayAddEventHandler ["MouseZChanged", "_this call functionName_mwheel"]; +_nul = ["MouseZChanged", "_this call functionName_mwheel"] call CBA_fnc_addDisplayHandler; functionName_mwheel = { private["_state"]; And I think "Extended_EventHandlers" should be added to requiredAddons[]. Share this post Link to post Share on other sites
dystopian1 23 Posted March 31, 2012 Fixed but unsigned version of mwvd_102.pbo is available here. Share this post Link to post Share on other sites