Allucard 10 Posted February 10, 2011 I couldn't find anything useful about it. So I'm running the "Sanitize" mission in Armed Assault's original campaign. The old grass issue comes around again. The AI SEES THROUGH THE GRASS WHILE PRONE! I got killed from a 200m range in a prone position where was the AI simple could not have a shot, period! If the developers could not implement a grass system which was more than a COSMETIC why ruin the immersion OFP gave us? I bought this game yesterday and am starting to regret it. I played the hell out of OFP and from the get go i chose the veteran difficulty. I can manage if i use the 3rd person view but GEEZUS, why add something to a game which adds no gameplayability at all, taking some of the immersion?! Is there a fix for it? Maybe cut the grass down to half it's height or maybe someone can explain to me why isn't grass an object but it's still treated like a reduced visibility factor as night time is. Sorry about the RANT guys. Oh btw I'm running the 1.18 patch with no mods (tried the ACE one for a second but bandages with 100mps muzzle speed and being shot 100 times in the water tower convoy mish along with having to use a workaround or third person to turn on my own axis turned me off of it) Share this post Link to post Share on other sites
W0lle 1052 Posted February 10, 2011 Set terrain detail to very low in the graphics options and the grass is completely gone like you know it from OFP. Good thing you bought ArmA and not ArmA2 with its AI using suppressing fire and stuff, else you would post such rants every day at least once. ;) Share this post Link to post Share on other sites
Allucard 10 Posted February 11, 2011 Set terrain detail to very low in the graphics options and the grass is completely gone like you know it from OFP. Good thing you bought ArmA and not ArmA2 with its AI using suppressing fire and stuff, else you would post such rants every day at least once. ;) I eventually grew around it sort to speak. I replayed the mission and it didn't happen again. I need to crouch when shooting however. The AI can't be bothered to do that as the grass is just a visibility factor rather than an obstacle as it is for the player. I absolutely loved Operation Flashpoint and i was kinda hoping for that same immersion. Share this post Link to post Share on other sites