Sennacherib 0 Posted February 8, 2011 (edited) hi, I work currently on a WW2 map, and I don't know which vegetation, I should use: Edited February 8, 2011 by Sennacherib Share this post Link to post Share on other sites
krzychuzokecia 719 Posted February 8, 2011 Voted for BIS, but you can try with I44. It produces more lag, but for me it's better than Berghoff's. Share this post Link to post Share on other sites
Sennacherib 0 Posted February 8, 2011 I like the Inv44 vegetation, but at the last lod the models disappear and, in my opinion, this is annoying. It produces more lag i checked theirs models; and they don't use a lot of faces per model; and little textures. they shouldn't produce lag Share this post Link to post Share on other sites
raum_schiff 0 Posted February 8, 2011 Is I44_Jc vegetation used in Anjou V3 (with grass) ? In that case go for it, just for the WW2 feel. Though Berghoff's stuff is amazing (I love the nordic pack and wished his northen CWC island were not beta). As for bis vegetation, well except from the Nogova one, it is quite crappy (IMHO). And having Nogova vegetation just feels like "Another Nogova Island"... Share this post Link to post Share on other sites
Sennacherib 0 Posted February 8, 2011 Is I44_Jc vegetation used in Anjou V3 (with grass) ? no, this is the latest release: http://ofp.gamepark.cz/index.php?showthis=10581 ;) Share this post Link to post Share on other sites
raum_schiff 0 Posted February 8, 2011 no, this is the latest release: http://ofp.gamepark.cz/index.php?showthis=10581;) Damn ! ... Another addon I missed to fetch :) After 5min testing, I must say the grass is amazing, The trees are nice ( still prefer Berghoff 's ones) and would mix well with Resistance ones. As I cannot vote again cout +1 on "I44_Jc vegetation " for a French Contryside WW2 Island. :o Share this post Link to post Share on other sites
anguis 4 Posted February 9, 2011 I've picked Berghoff's, but I took another look @ the I44_Jc vegetation on Normandy - if you can do with Berghoff's vegetation what the I44 guys did on their other islands (on my computer, the LOD popping in JC Normady is too much. . .), it might be nice (hopefully, the lag would not be killer). If not, I would eagerly await what you would work up with the I44_Jc vegetation, because I think they're a really close #2. Your building painting has been great to see! Share this post Link to post Share on other sites
Sennacherib 0 Posted February 9, 2011 I sent an email to JC for having his agreement for modify the lods; for now I have no reply. i like Berghoff's vegetations, but in my opinion, they don't fit very well the french vegetation (NW, N parts of France). Share this post Link to post Share on other sites
G44 11 Posted February 9, 2011 JC is innactive in community. He didn't responded even for his e-mail-s. So proper credit and voila ;) Share this post Link to post Share on other sites
Sennacherib 0 Posted February 9, 2011 yes, this is a solution. :) for now, I make some test, to find the good vegetation. for example, Jojimbo's fields have too much faces, even the shadow lod. When the shadow option is activated, his fields cause lag. Share this post Link to post Share on other sites
G44 11 Posted February 10, 2011 My question may be stupid but.. why You can't use Fab's vegetation? If I remember You was very close with Fab. in wwIIEC team. Objects Like poles,hedgerows,bushes,grasses etc will be excellent :) Share this post Link to post Share on other sites
Sennacherib 0 Posted February 10, 2011 I don't have the FAB's vegetation, and he seems have left the ofp community.:) Share this post Link to post Share on other sites
G44 11 Posted February 10, 2011 Ok- Maybe will be soon release ;) Caen I think. Share this post Link to post Share on other sites
RozekPoland 591 Posted February 10, 2011 It would be nice to have some pictures showing each of the grass types Share this post Link to post Share on other sites
Sennacherib 0 Posted February 11, 2011 http://ofp.gamepark.cz/index.php?showthis=10581 inv44JC http://ofp.gamepark.cz/index.php?showthis=9788 http://ofp.gamepark.cz/index.php?showthis=9711 Berghoff and BIS, you already know. :) Share this post Link to post Share on other sites
Sennacherib 0 Posted February 15, 2011 ok, after hours of tests. finally I chose a mix between JC's vegetation and BIS vegetation. Berghoff's trees and plants are really nice, but they are not appropriate for West France, and they don't match at BIS vegetation About JC's vegetation: I removed a lod, now the vegetation doesn't disappear, and I removed also some mistakes in the models (map: forrest etc), and I modified also the geometry lods. Some of them had problems. :) btw: thx for your votes ;) Share this post Link to post Share on other sites
NacroxNicke 11 Posted February 16, 2011 ok, after hours of tests. finally I chose a mix between JC's vegetation and BIS vegetation.Berghoff's trees and plants are really nice, but they are not appropriate for West France, and they don't match at BIS vegetation About JC's vegetation: I removed a lod, now the vegetation doesn't disappear, and I removed also some mistakes in the models (map: forrest etc), and I modified also the geometry lods. Some of them had problems. :) btw: thx for your votes ;) Great! That's good news, one of the most frustrating things on vegetation is the disappear thing. Good job ;), waiting for your map Share this post Link to post Share on other sites
Sennacherib 0 Posted February 16, 2011 thx. currently there is a fight between my hedgerows and the AI. but the hedgerows work fine, the only problem is to find the proper spacing between them or the AI vehicles don't pass. :Oo: Share this post Link to post Share on other sites
Sennacherib 0 Posted March 3, 2011 ok, after the last test, I decided to use BIS vegetations + some trees, bushes from other addons. I won't use JC vegetation (excepted the fern). :) Share this post Link to post Share on other sites