ryansoper 10 Posted February 2, 2011 Hey! I was wondering if it is possible to lock the OpFor or BluFor team so that players can only join one faction and you effectively get a warfare mode VS. AI. You see, I like the idea of defenses and the AI taking towns, however I hate the way Human players base rape constantly with Apaches/Hinds. Thanks, Ryan Share this post Link to post Share on other sites
gossamersolid 150 Posted February 2, 2011 What's wrong with asking this question in the current thread that exists -http://forums.bistudio.com/showthread.php?t=82201 A simple thing you could do is dePBO the mission and make the slots of the side you don't want played to not be "PLAYABLE". Share this post Link to post Share on other sites
ryansoper 10 Posted February 2, 2011 Ah ok, Whilst I'm being a noob. ;) How would i De-Pbo a Mission? Share this post Link to post Share on other sites
Spartan 163 0 Posted February 2, 2011 Do a search for edit tools. Also post/search in editing thread under missions making. Share this post Link to post Share on other sites
ryansoper 10 Posted February 3, 2011 I know the Thread is placed wrong, But this is already open, Rather than start a new thread, I thought i'd continue here. I managed to De-PBO the mission, and set the Kremlins (Russians :P) as Non-Playable, but now they don't seem to build or attack bases :/ Which obviously defeats the object of the game-mode. I have poked around the script files, and I think it might be something to do with the advanced spawn script file. Any Ideas? N.P. The Town Resistance works fine, and the final summary screen shows the AI as having created 16 soldiers. Thanks, Ryan Share this post Link to post Share on other sites
Spartan 163 0 Posted February 4, 2011 Just pm a mod to move thread were it will be read by people with the skill to help you. Share this post Link to post Share on other sites
Gunter Severloh 2546 Posted February 5, 2011 I managed to De-PBO the mission, and set the Kremlins (Russians :P) as Non-Playable, but now they don't seem to build or attack bases :/ Which obviously defeats the object of the game-mode. I have poked around the script files, and I think it might be something to do with the advanced spawn script file.Any Ideas? I got a mission for you were you can make your own Warfare and you can play againsted OPFOR without the other side requireing playable units, check this out: http://www.armaholic.com/page.php?id=9465&highlight=LKWARFARE with this you can create a mission and setup warfare how ever you want, play sp, and mp. Share this post Link to post Share on other sites