jjespejo 10 Posted February 2, 2011 I have been at this all day, reading every post to get this to work. I have gotten it to produce the Charlie Radio call. under 0-0-3. Once you select it nothing. I copied the settriggerStatements line right from Comref and it doesn't want to work. Now that statements is really not what I want, but I can't even get the basics to work. I really want to execVM another script, but that wasn't working either. I just want this friggn thing to work....here are a couple of tries that failed. I just want to run my sqf???? :cryy::cryy: trg1 setTriggerStatements ["this", "execVM 'MoveBase.sqf';",""]; trg1 setTriggerStatements ["this "player exec ""MoveBase.sqs""" , ""]; trg1 setTriggerStatements["this","execVM 'MoveBase.sqf';];",""]; Sectorpos = _this select 0; //trigger sector if (!isServer) exitWith {}; hint "Charlie on Server"; tgr1 = createTrigger["EmptyDetector", getpos player]; tgr1 setTriggerArea[50,50,0,false]; tgr1 setTriggerActivation["CHARLIE","PRESENT",true]; trg1 setTriggerStatements ["this", "hint 'trigger on'", "hint 'trigger off'"]; Share this post Link to post Share on other sites
adogmc 0 Posted February 2, 2011 I actually tested everything and nothing works except : _declencheur setTriggerActivation["ANY","PRESENT",false]; ago that "any" works, so there's a bug I confirm this command. Share this post Link to post Share on other sites
jjespejo 10 Posted February 2, 2011 thanks ADOGMC. yu'd think BIS would have put that in there wiki under this command? That was a lot of time wasted thinking it was syntax. It would help others out. I ended up using addaction's, really don't like those but its all I got. Thanks for getting back... Share this post Link to post Share on other sites