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Kolmain

BIS_fnc_infoText In Regions?

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[str ("Mission Name Here") ,  str(date select 1) + "." + str(date select 2) + "." + str(date select 0), str("Mission Location Here")] spawn BIS_fnc_infoText;

How would I use this code to display to a player when he enteres a trigger, but only display it to that player?

EDIT: What about in the condition: this and Player in thisList

? Testing isnt working out so well for me =/

Edited by Kolmain

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Activated repeatedly by anyone -> Condition: player in thisList and !isNil "BIS_fnc_infoText"

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You cant call this in a trigger onact? giving me an error?

[[size=2][color=#ff0000][size=2][color=#ff0000]str[/color][/size][/color][/size][size=2] ("Outpost Rascal") , [/size][size=2][color=#ff0000][size=2][color=#ff0000]str[/color][/size][/color][/size][size=2]([/size][size=2][color=#ff0000][size=2][color=#ff0000]date[/color][/size][/color][/size][size=2] [/size][size=2][color=#ff0000][size=2][color=#ff0000]select[/color][/size][/color][/size][size=2] 1) + "." + [/size][size=2][color=#ff0000][size=2][color=#ff0000]str[/color][/size][/color][/size][size=2]([/size][size=2][color=#ff0000][size=2][color=#ff0000]date[/color][/size][/color][/size][size=2] [/size][size=2][color=#ff0000][size=2][color=#ff0000]select[/color][/size][/color][/size][size=2] 2) + "." + [/size][size=2][color=#ff0000][size=2][color=#ff0000]str[/color][/size][/color][/size][size=2]([/size][size=2][color=#ff0000][size=2][color=#ff0000]date[/color][/size][/color][/size][size=2] [/size][size=2][color=#ff0000][size=2][color=#ff0000]select[/color][/size][/color][/size][size=2] 0), [/size][size=2][color=#ff0000][size=2][color=#ff0000]str[/color][/size][/color][/size][size=2]("Southern Zargabad Valley")] [/size][size=2][color=#ff0000][size=2][color=#ff0000]spawn[/color][/size][/color][/size][size=2] BIS_fnc_infoText;[/size]
[size=2]

[/size]

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0=["Outpost Rascal",str (date select 1)+"."+str (date select 2)+"."+str (date select 0),"Southern Zargabad Valley"] spawn BIS_fnc_infoText

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