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kiwi1234

Sandstorm help for multiplayer please!

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Hey all, Ive searched around a bit, can someone please advise or post a sample mission of a simple multiplayer mission where the sandstorm function is working for all players?

I love the effect and want to add it to a mission but im not familiar with calling functions yet - any help much appreciated!

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Hi,

just create a trigger somewhere:

Size: 0, 0

Activation: None, present

Condition: local player

On Activation: [player,0.1,0.7,true] call bis_fnc_sandstorm;

More details about bis_fnc_sandstorm can be found here. :)

Btw: There's nothing special about multiplayer in this case, because sandstorm is always local.

Edit:

Oh, and don't forget to put the Functions Module somewhere on the map.

Edited by sxp2high

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Does this work for standard A2OA ?

I've set a trigger as above with a functions mod on the map but get no sandstorms ?

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Does this work for standard A2OA ?

I've set a trigger as above with a functions mod on the map but get no sandstorms ?

I tried this in the singleplayer editor.

I couldn't make it work with a trigger but...

I created a unit(civilian in my case) and gave a waypoint and entered one of the below in the On Act.: box

[player,-1,0.8,false] call bis_fnc_sandstorm;

or

[player,0.1,0.7,true] call bis_fnc_sandstorm;

true allows blowing paper? Worked in my case.

Not sure what the first two variables will alter. I'd like to have it very intense for a video but haven't hit the right combo yet.

Edited by wombat50

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