breeze 0 Posted January 9, 2011 I am trying to attach a camera to "plane1" I watched some video by keefygeorge double checked it in Mr Murrays book and I don't see what I am doing wrong? Everytime I try to attach it to a target It looks out into nothing. And yes I did name the plane "plane1" if anyone sees the mistake please help me out here. Thanks Breeze titlecut ["Move the Jeep", "black in",5] _camera = "camera" camcreate [0,0,0] _camera cameraeffect ["internal", "back"] showcinemaborder False; #loop ;=== 3:14:56 _camera camSetTarget [plane1] _camera camSetrelPos [2,-2,2] _camera camPrepareFOV 0.700 _camera camCommitPrepared 0 @camCommitted _camera goto "loop" player cameraeffect ["terminate",""Black"] camdestroy _camera end1= true; exit; Share this post Link to post Share on other sites
nuxil 2 Posted January 9, 2011 im no expert on sqs but how are you suppose to break out of that loop ? i would rather make it sqf. her are is a small example. "untested".. titlecut ["Move the Jeep", "black in",5]; _cpos = [x,y,z]; // camera position on the vehicle-. _cam = "camera" camcreate [0, 0, 0]; _cam attachto [plane1,_cpos]; // attach the camera to the vehicle. _cam cameraeffect ["internal", "back"]; _cam camSetFov 0.7; showcinemaborder False; while {something} do { sleep 1; }; player cameraeffect ["terminate","Black"]; camdestroy _cam; Share this post Link to post Share on other sites
breeze 0 Posted January 9, 2011 How can or do I determine how to stop the loop I am just learning off some tutorials? So in yours how long am I on the plane? can I determine a set time? Share this post Link to post Share on other sites