maturin 12 Posted December 11, 2010 In my fully patched Arma 2 CO with Ace 1.6, the Grads in the Death From Above mission are simply missing. They work just fine in the editor and whatnot, but for whatever reason they fail to spawn in this mission. I have combed the areas where they are supposed to be with all manner of optics modes, but there is nothing but blank desert. Also, is there a reason that only Hellfire Ks work with the UAV? It really hamstrings your firepower when half of your loadout is useless Longbow missiles. (Is this an ACE issue?) Share this post Link to post Share on other sites
avengerzx 10 Posted December 11, 2010 ACE sometimes broke missions by BIS Share this post Link to post Share on other sites
Zipper5 74 Posted December 11, 2010 Moved to Official Missions. :) Share this post Link to post Share on other sites
InFireBaptize 0 Posted August 15, 2011 In my fully patched Arma 2 CO with Ace 1.6, the Grads in the Death From Above mission are simply missing. They work just fine in the editor and whatnot, but for whatever reason they fail to spawn in this mission. I have combed the areas where they are supposed to be with all manner of optics modes, but there is nothing but blank desert.Also, is there a reason that only Hellfire Ks work with the UAV? It really hamstrings your firepower when half of your loadout is useless Longbow missiles. (Is this an ACE issue?) i know this is an old thread but the problem is still there! sometimes i can see them AA targets through optics but then after they disappear! i keep changing optics "N" and all of a sudden they come back! Also sometimes you can't see the car driving you can only see the front lights on the ground!! Please fix, this is one of the great official missions. Share this post Link to post Share on other sites
maturin 12 Posted August 15, 2011 InFireBaptive: I'm not sure what you're talking about, actually. Try extending your view distance or set exThreads=0 I read the misleading mission briefing and assumed that the three circles were the 'firing positions' of the Grads, not the firing positions I was supposed to use. The Grads show up just fine. Share this post Link to post Share on other sites
InFireBaptize 0 Posted August 15, 2011 (edited) InFireBaptive: I'm not sure what you're talking about, actually. Try extending your view distance or set exThreads=0I read the misleading mission briefing and assumed that the three circles were the 'firing positions' of the Grads, not the firing positions I was supposed to use. The Grads show up just fine. my view distance is set to 3000 also i was like 1000 meter away from AA on mountain! No sir, there is a bug how do you explain the car issue! when i first start the mission and use the UAV i could see the AA on the mountain but then they disappear and come back after few seconds, the whole town sometimes disappear and all you see is land! PS. I'm talking about the AA launchers on top of mountains that i have to clear first before i proceed to the optional task "seven of hearts". Edited August 15, 2011 by InFireBaptize Share this post Link to post Share on other sites
maturin 12 Posted August 15, 2011 my view distance is set to 3000 also i was like 1000 meter away from AA on mountain!No sir, there is a bug how do you explain the car issue! when i first start the mission and use the UAV i could see the AA on the mountain but then they disappear and come back after few seconds, the whole town sometimes disappear and all you see is land! I'm guessing you have a weak GPU. Set exThreads=0, as that solved a similar issue for me. Share this post Link to post Share on other sites
viper[cww] 14 Posted August 15, 2011 ACE 1.6? isnt latest stable 1.11 for OA? Ignore just seen the OP thread start date.... Share this post Link to post Share on other sites
InFireBaptize 0 Posted August 15, 2011 (edited) I'm guessing you have a weak GPU.Set exThreads=0, as that solved a similar issue for me. GTX560 ti DS, you call this weak! i use exThreads=7 instead of 0. I have E8400 o.c to 3.8 ps. signature below is outdated sorry ---> signature updated. Edited August 15, 2011 by InFireBaptize Share this post Link to post Share on other sites
maturin 12 Posted August 15, 2011 Oh, well, my advice stays the same. Share this post Link to post Share on other sites
InFireBaptize 0 Posted August 15, 2011 Oh, well, my advice stays the same. i will try 0 instead of 7 but honestly you think the 560 a weak card! Share this post Link to post Share on other sites
InFireBaptize 0 Posted August 16, 2011 update; I removed the exThreads=7 so game is using default exThreads=3 for dual core, increased view distance to 5000 and lowered few settings and it plays better. Still very hard to see unless zoomed in all the way i guess because i flew the ULB at 900 altitude. The other problem i noticed, is when i hit the AA with man target few feet away on the ground the enemy AI doesn't do anything! he remains static and i have to get the missile on him 100% otherwise dropping it close to him won't do it. Share this post Link to post Share on other sites