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chapel

createUnit "Bird"?

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I'm currently tinkering with a horror mission that may or may not ever see the light of day. I'd like to know if it's possible to spawn birds circling a town or feeding on corpses? I can't find any bird classnames listed and searching these forum didn't seem to have anything related either.

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I've never seen a classname for a bird either... weird

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Thanks panda, that seems to be exactly what I'm looking for. However I can't seem to get it work... Are there any demo missions available for this and other functions?

edit: Nevermind, I just found BIS_fnc_help.... Thanks again.

Edited by chapel
addition

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