Skagget 11 Posted December 9, 2010 I have this Firelogic basic Gamelogic script, everything is working just fine. But the thing is that I dont want it to go off until certain events. So question; is there a way to have the Gamelogic starting after a trigger or a condition of some sort ? Dont want the gamelogic to be active from start thats all :) Share this post Link to post Share on other sites
r.flagg 11 Posted December 10, 2010 I did the same thing with the BIS_Effects_Burn. I used the explanation found in this post ... http://forums.bistudio.com/showpost.php?p=1689596&postcount=11 Share this post Link to post Share on other sites
Skagget 11 Posted December 10, 2010 haha simple solution.. pure "ofc you can do that, why didnt I think of it" written all around it.. cheers ! Share this post Link to post Share on other sites