Kerikus 10 Posted December 8, 2010 Hi all, how can I make in mission GPS like in PMC official campaign? Thanks Share this post Link to post Share on other sites
Harlow-16AA- 0 Posted December 8, 2010 Looks to me like that's just a graphical change for the GPS device itself; though I haven't played PMC yet. Are you asking how to create that from scratch or how to give that existing PMC device to one of your players? Share this post Link to post Share on other sites
Mr. Charles 22 Posted December 8, 2010 It is in the functions viewer. I will post a proper answer, when I am at home ;) Share this post Link to post Share on other sites
Kerikus 10 Posted December 8, 2010 ;1808188']Are you asking how to create that from scratch or how to give that existing PMC device to one of your players? Yes Im asking how add this GPS to one/all players in mission. I don't want make a new addon or something. Share this post Link to post Share on other sites
panda123 10 Posted December 8, 2010 (edited) 1- Place function module 2- In your init file write this : waituntil {!isnil "bis_fnc_init"}; ["ca\missions_pmc\data\ui_gps_ca.paa",-0.05,0.16] call bis_fnc_customGPS; 3- In your description file write this : onMinimapScript[] = {"BIS_fnc_customGPS_Spawn"}; and you will have the new gps as in the picture :) Take a look here http://community.bistudio.com/wiki/Category:ArmA_2:_Functions Edited December 8, 2010 by panda123 Share this post Link to post Share on other sites
Kerikus 10 Posted December 8, 2010 (edited) Thanks alot, also works with: 1.add function libraly on map and into inicial. whrite ["ca\missions_pmc\data\ui_gps_ca.paa",-0.05,0.16] call bis_fnc_customGPS; 2.place trigger and into incial. put this ["ca\missions_pmc\data\ui_gps_ca.paa",-0.05,0.16] call bis_fnc_customGPS; Yes it same code, but is simple way and works too. (I don't know why) Isn't this nice PDA? :-) Edited December 8, 2010 by Kerikus Share this post Link to post Share on other sites
SigintArmA 10 Posted December 8, 2010 This is a great little number ^^ Was wondering about this just today. Sweet hehe... Share this post Link to post Share on other sites
SigintArmA 10 Posted December 9, 2010 I just began thinking. In the first mission of the PMC campaign you watch a small clip over your Smartphone (I do not know if it shows up more in the campaign. Haven't made it too far) and you see someone talking. I was wondering how one would create the same effect? Share this post Link to post Share on other sites
Kerikus 10 Posted December 9, 2010 On this page - http://community.bistudio.com/wiki/Category:ArmA_2:_Functions is function gps video. Share this post Link to post Share on other sites
Mr. Charles 22 Posted December 9, 2010 Sry for not answering yesterday. Do a search on the bi wiki with "bis fnc" to find more scripts like sandstorm, flies, crowes etc. Share this post Link to post Share on other sites
eymerich 11 Posted December 9, 2010 Thanks alot, also works with:1.add function libraly on map and into inicial. whrite ["ca\missions_pmc\data\ui_gps_ca.paa",-0.05,0.16] call bis_fnc_customGPS; 2.place trigger and into incial. put this ["ca\missions_pmc\data\ui_gps_ca.paa",-0.05,0.16] call bis_fnc_customGPS; Yes it same code, but is simple way and works too. (I don't know why) Isn't this nice PDA? :-) doesn't work for me and i have the Pmc addon Share this post Link to post Share on other sites
SigintArmA 10 Posted December 10, 2010 Thanks ^^ I'll look into these. Share this post Link to post Share on other sites
Kerikus 10 Posted December 14, 2010 doesn't work for me and i have the Pmc addon Have you in description this code? onMinimapScript[] = {"BIS_fnc_customGPS_Spawn"}; Share this post Link to post Share on other sites