rcmw 10 Posted December 2, 2010 (edited) I am adding a news report style intro to one of my missions and using the ANN overlay that came with operation Arrowhead, but even though i have it working its behaving very strangly. The overlay only works 1/2 the time, i will load up the mission and the intro will run with no overlay then i reload it after changing nothing and the overlay is working. the code im using is title = parsetext "<t size='2.3'>Russia To Annex Chernarus</t><br />Chernarusan Government Requests NATO Aid To Halt Advance."; scroll = parsetext "NATO and European armed forces on high alert - UN calls for calm - Britain Pledges support to Chernarus - USA criticises shameful act of aggression - 2012 Olympics to Continue as planned - Global Market suffers under fear of war – NATO and European armed forces on high alert – UN calls for calm - Britain Pledges support to Chernarus – USA criticises “shameful act of aggression†- 2012 Olympics to “Continue as planned†- Global Market suffers under fear of war – AAN WORLD NEWS -"; nul = [title,scroll] spawn BIS_fnc_AAN; titlecut [" ","BLACK IN",1] _camera = "camera" camcreate [0,0,0] _camera cameraeffect ["internal", "back"] ;=== 16:15:44 _camera camPrepareTarget [11483.81,104789.95,1542.47] _camera camPreparePos [2739.72,5185.47,9.61] _camera camPrepareFOV 0.700 _camera camCommitPrepared 0 @camCommitted _camera Because it works best the longer into the intro i wait to start it i think im missing a waituntill comand but not sure what to wait for. Edited December 2, 2010 by RCMW Share this post Link to post Share on other sites
Koni 3 Posted December 3, 2010 I have the same problem if I use the overlay right at the start of the script, so this is what I use for my cutscenes with the overlay... titlecut [" ","BLACK Out",2] ~2 titlecut ["","BLACK IN",2] _camera = "camera" camCreate [0,0,0] _camera cameraEffect ["internal", "back"] then the overlay... Share this post Link to post Share on other sites