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m4a3e2sherman

Turning Indepents into BLUFOR ?

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I am making a mission in which you play and lead a group of Independents (Set as friendly to OPFOR). I am trying to make it so when the group enters a certain area or kill a certain unit they change to BLUFOR or friendly to BLUFOR units so that all OPFOR will engage them.

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Best way I can think of would be to group all the Independents to a Blufor unit who's rank would make it the team leader, and you it's second in command, but is set to 0% probability of presence so it won't be a valid unit on the map, but all the Independents will be classed as Blufor units, with you in command.

Set all the Independents to a setcaptive true state, so no OPFOR units will shoot at them to start with, then when you want the change to happen, and you need OPFOR to engage you and your troops, set captive state to false, and OPFOR will engage you and your troops.

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I am making a mission in which you play and lead a group of Independents (Set as friendly to OPFOR). I am trying to make it so when the group enters a certain area or kill a certain unit they change to BLUFOR or friendly to BLUFOR units so that all OPFOR will engage them.

I think it should work by creating a new WEST group and moving all units of the player group over to the new group as soon as you wish to switch sides. Haven't tried that yet, though.

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Set all the Independents to a setcaptive true state, so no OPFOR units will shoot at them to start with, then when you want the change to happen, and you need OPFOR to engage you and your troops, set captive state to false, and OPFOR will engage you and your troops.

Thanks for the replies guys. Koni how would I change the "this setCaptive true" to false when in a certain area. I think it requires a trigger to do what your talking about, which I am very new at using. If you could give a short explanation how that would be great help.

Thanks

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Thanks for the replies guys. Koni how would I change the "this setCaptive true" to false when in a certain area. I think it requires a trigger to do what your talking about, which I am very new at using. If you could give a short explanation how that would be great help.

Thanks

Hello!

If you have a unit named unit1, you place a trigger. And you place a trigger that is being triggered with the presence of said unit (ie. group the unit1 to the trigger, and in the trigger menu you can trigger it with the presence of the unit)

in the "onAct" field you can place unit1 setCaptive false;

and that's it.

Kind Regards

Melvin

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