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Nordin

Strange shadow error

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Having trouble with the shadows on a project I am working on.

Pic

Why does this happen and what can I do to prevent it?

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Check your shadow lod and Inside the Shadow Lod with the entire model selected go to Structure/Topology/Find non-Closed and check if you have any opened point/faces (they get red if you do and below on your left O2 tells you the amount of them).

then If you do have any opened points/faces you must close them, you may try O2 to close them for you, for that go to Structure/Topology/Close, this should close the model for you, however, sometimes you need to do it by hand since this feature inside O2 as some limitations.

Finaly with all points/faces closed, select the entire model and go to Structure/Triangulate \

/original written by Skaven :D/ - i hope it will be ok

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Everything looks ok in oxygen and it works ok at short distances in game but when you move away from the solider then the spikes appear....

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The problem is as RobertHammer said.

when you move away from the solider then the spikes appear

This just says its not your primary Shadow LOD, its one of your secondary Shadow LODs

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The problem where solved by unpboing with another tool....

Thanks for the help!

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