Nordin 0 Posted November 27, 2010 Having trouble with the shadows on a project I am working on. Pic Why does this happen and what can I do to prevent it? Share this post Link to post Share on other sites
roberthammer 582 Posted November 27, 2010 Check your shadow lod and Inside the Shadow Lod with the entire model selected go to Structure/Topology/Find non-Closed and check if you have any opened point/faces (they get red if you do and below on your left O2 tells you the amount of them). then If you do have any opened points/faces you must close them, you may try O2 to close them for you, for that go to Structure/Topology/Close, this should close the model for you, however, sometimes you need to do it by hand since this feature inside O2 as some limitations. Finaly with all points/faces closed, select the entire model and go to Structure/Triangulate \ /original written by Skaven :D/ - i hope it will be ok Share this post Link to post Share on other sites
Nordin 0 Posted November 27, 2010 Everything looks ok in oxygen and it works ok at short distances in game but when you move away from the solider then the spikes appear.... Share this post Link to post Share on other sites
[aps]gnat 28 Posted November 28, 2010 The problem is as RobertHammer said. when you move away from the solider then the spikes appear This just says its not your primary Shadow LOD, its one of your secondary Shadow LODs Share this post Link to post Share on other sites
Nordin 0 Posted November 28, 2010 The problem where solved by unpboing with another tool.... Thanks for the help! Share this post Link to post Share on other sites