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Geordie

Batch convert OA ODOL in P3D - corrected

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*** Images corrected ***

Method to convert all OA P3D ODOL's in a few clicks. Tested and working in V3.

Tools: Install UltraEdit, Get it here. The best text editing suite IMO, A worthy investment. You can complete this method with the trail.

1. Extract all your OA PBO's to P:\CA

2. Run UltraEdit, Then goto Search>Replace in files as in the screenshot below:

th_OA_Batch_ODOL1.jpg

3. Expand the advanced button and complete the criteria like the screenshot below, Click 'Replace in files' to start the process:

th_OA_Batch_ODOL2.jpg

4. The dialogue will close and the progress of the action will be shown in the bottom left of the UltraEdit program window. Grab a coffee and when you get back all your P3D's will be ODOL0.

5. Extract all your ArmA 2 (Non-OA) PBO's to C:\PA, Done.

Hope this helps.

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Is just read a method regarding some HEX modification for OA files to be compatible with A2... so by these means we can get OA p3ds working on ArmA2 the same???

Maybe this is a really newbie question, but for the sake of clarity many of us would be grateful... cheers!

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... so by these means we can get OA p3ds working on ArmA2 the same???

For editing only. i.e. Being able to use the OA content in Terrain used for OA, using the ArmA2 tools that haven't been updated to work with OA yet.

Its unlikely any OA addons would actually work in ArmA2 without a HUGE redo of configs, if at all.

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