russin 0 Posted May 6, 2002 ive made a couple missions with custom sounds when i send to multi-player folder it all works fine for a while then all of a sudden all my sounds disapear and there replaced with in game sounds Share this post Link to post Share on other sites
RED 0 Posted May 6, 2002 What kind of sounds are you talking about ? I have only ever had problems with music in MP. RED Share this post Link to post Share on other sites
russin 0 Posted May 6, 2002 it's the cature the flag sounds Share this post Link to post Share on other sites
Chris Death 0 Posted May 6, 2002 RED, there could be a true thing in what he means. I noticed a problem today aswell, with using imported sounds. I'm working on a mission on jungle everon, and i'm using imported jungle sound. For example i've setup a trigger, covering the woods, which activates a script and this script loops playing my jungle sounds as long as you are inside the trigger area. The triggers are set to be activated multiple times, so that you can leave the wooden area, go back into and whoop the sound appears again. I'm exiting the script by using the deactivation field of the trigger. All works fine, but for some strange reason the sounds stop playing after a while. The problem could be caused by the triggers aswell, for the reason that you probably can execute a script only for a specific couple of times. I need to test it a bit more (haven't got enough time yet). I think it doesn't depend on the sounds itself, because if i'm entering another trigger's area (playing the same sounds) it works. I'll put some more time on this soon, and i'll head up with the results then. ~S~ CD Share this post Link to post Share on other sites
RED 0 Posted May 7, 2002 Good input Chris, I have not made many CTF missions only one back in V1.20 with sounds and did not see the problem then so maybe it is a new bug ? RED Share this post Link to post Share on other sites