jimjim135 10 Posted November 12, 2010 Hello, When attempting to run an ArmA 2 server, the server is online, but the hostname is my computer's name, and the slots is 64 when I want it to be 32. Here is my application command line: -port=2302 -name=My ArmA Server Below is my server.cfg file / // server.cfg // // comments are written with "//" in front of them. // GLOBAL SETTINGS hostname = "My ArmA Server"; // The name of the server that shall be displayed in the public server list password = ""; // Password for joining, eg connecting to the server passwordAdmin = "apasshere"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login (password)' reportingIP = "armedass.master.gamespy.com"; // This is the default setting. If you change this, your server //reportingIP = arma2pc.master.gamespy.com"; // In case of ArmA2 might not turn up in the public list. Leave empty for private servers //reportingIP = "arma2oapc.master.gamespy.com"; // For Operation Arrowhead logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "", "", "", "Welcome to the Testing", }; motdInterval = 5; // Time interval (in seconds) between each message // JOINING RULES checkfiles[] = {}; // Outdated. maxPlayers = 32; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 1; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 1; // If set to 1, Voice over Net will not be available vonCodecQuality = 0; // Quality from 1 to 10 persistent = 1; // If 1, missions still run on even after the last player disconnected. // SCRIPTING ISSUES onUserConnected = ""; // self-explaining onUserDisconnected = ""; doubleIdDetected = ""; regularCheck = ""; // some ArmA specific stuff - signature verification onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "ban (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected BattlEye = 1; //Server to use BattlEye system // MISSIONS CYCLE (see below) class Missions {}; Share this post Link to post Share on other sites
mosh 0 Posted November 12, 2010 add -config=server.cfg to command line and... you posted this in the Arma (not Arma 2) forums ;) Share this post Link to post Share on other sites
jimjim135 10 Posted November 12, 2010 Sorry about that.. I added that line and I'm still receiving the same result. Share this post Link to post Share on other sites
mosh 0 Posted November 12, 2010 (edited) If what you posted is an exact copy of your config, you're missing a slash in your first line. / needs to be // that's really all I can see that might be wrong (although that should spit errors out at you right away) and "Welcome to the Testing", I don't think you need the comma on the last line of your MOD (message of day) Edited November 12, 2010 by Mosh Share this post Link to post Share on other sites
jimjim135 10 Posted November 12, 2010 Thanks, but I'm still getting the same error. Share this post Link to post Share on other sites
mosh 0 Posted November 12, 2010 I tried your config on my server and it worked fine. I really don't know what else it could be... it's got to be your command line. You really don't need -port (default is 2302) or -name (your naming it anyways in config file). Maybe just try it with the -config. I'm also assuming your adding it right to target box of your shortcut, like this "C:\Program Files (x86)\Bohemia Interactive\ArmA 2\arma2server.exe" -config=server.cfg Share this post Link to post Share on other sites