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ArmAddict

config.cpp and Porting Issue

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I'm trying to port some ArmA 1 units into ArmA 2 and when I start the game I get an error regarding the following: SoldierWSaboteurPipe

I know this is the name for the ArmA 1 Special Forces Saboteur.

Here's the code from the config.cpp:

class CfgVehicles

{

/*extern*/ class SoldierWSaboteurPipe;

class Soldier1: SoldierWSaboteurPipe

What I want to know is how I can change this to get this port to work. Thank you for all that help.

---------- Post added at 12:09 AM ---------- Previous post was Yesterday at 11:51 PM ----------

I solved this problem, changed them to usmc soldier classes. Now I have a new problem, my arma2.rpt shows the following error:

Error: Bone neck_t doesn't exist in some skeleton

Theres a TON of these errors the only difference is the body part.

Any suggestions?

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If you search forums and read you'll find ArmA2 soldiers have a different skeleton.

Hence ... big porting problem.

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Thanks Pufu, I'll check that out now.

I copy and pasted the model.cfg into my folder, and I still get the .rpt errors.

Edited by ArmAddict

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