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victim913

Help with vehicle destruction/eject mission

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I am almost ready to release a couple air missions, but I wanted to see what i could do to insure that the pilot will eject.

The mission will be a bombing type mission that will last a good while but then it turns into a rescue mission.

What I want is to be able to take damage up to the point where the jet loses control. that way the player can eject. And i need it to lose control but not be a lump of charcoal falling from the sky.

I also need the AI eject too without telling him to as a group leader.

I say that because I don't know if the AI do eject at all, or what damage it needs to take before they do eject, and I would rather him not die.

Thanks

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Look up 'setHit' on the biki, you can damage parts of aircraft like 'motor' which would cause loss of thrust obviously. I did this to a CH47 the other night, and every AI on board parachuted out automatically. I didn't expect it, but very cool.

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.......and I would rather him not die.

Use this till he (the player or whoever) is safe on the ground.

player allowDamage false;

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