Jump to content
Sign in to follow this  
kdjac

AI question

Recommended Posts

hi

I have a mission where you must kill a colonel i have him ramdomly spawning at one of the 10 preset positions, but when he spawns he believes he is in a race and just runs away i have him grouped with some soldiers and tanks they walk south east for some reason and he runs.

This is making the mission impossible as he runs and cant be found.

Is there anyway to stop him running? He has nothing in his init only a name attached to a trigger and is part of the mission task.

Share this post


Link to post
Share on other sites

use yourunit disableAI "move" or this disableAI "move" in his init line, or give him a hold-waypoint.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×