kdjac 19 Posted October 16, 2010 hi I have a mission where you must kill a colonel i have him ramdomly spawning at one of the 10 preset positions, but when he spawns he believes he is in a race and just runs away i have him grouped with some soldiers and tanks they walk south east for some reason and he runs. This is making the mission impossible as he runs and cant be found. Is there anyway to stop him running? He has nothing in his init only a name attached to a trigger and is part of the mission task. Share this post Link to post Share on other sites
Baraka 10 Posted October 16, 2010 use yourunit disableAI "move" or this disableAI "move" in his init line, or give him a hold-waypoint. Share this post Link to post Share on other sites
Koni 3 Posted October 16, 2010 dostop this, works well too :) Share this post Link to post Share on other sites
kdjac 19 Posted October 16, 2010 Thanks that worked :) Share this post Link to post Share on other sites