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miromanu

weapon shake

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Hello all, first of all excuse my english i know it's bad but i will try my best. I have a question: is it possible to reduce the weapon shake (while running) in the First-Person view? i know how to reduce the head shake but i think the weapon shake is too extreme. THX

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In first person when you are firing or running or getting fired then you cannot hit anything really and trying to duck to reduce the shaking makes you miss all the targets cause you cant see them.

The weapon shaking must be reduced somehow its too extreme indeed.

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In first person when you are firing or running or getting fired then you cannot hit anything really and trying to duck to reduce the shaking makes you miss all the targets cause you cant see them.

The weapon shaking must be reduced somehow its too extreme indeed.

no. its all fine...you're not supposed to come under fire first...if this happens your approach was wrong. Btw. A.I. suffer from the exact same problems... you can supress them...so its more than fair. ArmA does not want to teach you how to fight youre way out of an ambush guns balzing..it tries to teach you NOT to get into an ambush unprepared...= counter ambush.

If you get caught you're supposed to die fast....no superpowers in ArmA

Edited by Beagle

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Ive seen the ai hit me through the eye of a needle before i could even aim, either iam too unskillful or the ai is too good at aiming.

Especially when iam behind a window or an opening it only takes one fire and the whole squad is firing against me with painful accuracy.

(note that iam only playing the invasion 1944 as a fervent ww2 fun)

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