Paladin 1 Posted May 4, 2002 Why is the M101A1 textured and scripted as a resistance gun? Can somebody like retexture it so it doesnt say FIA on it? Share this post Link to post Share on other sites
Blake 0 Posted May 4, 2002 Why? It fits perfectly for Resistance since it's pretty old howitzer and widely available around the world. Not sure US Army uses it anymore or did back in 1985. So giving it to resistance was a perfect move Share this post Link to post Share on other sites
CamperKiller 0 Posted May 4, 2002 Still, it might be nice to have a re-textured version, for different mission scenarios. Share this post Link to post Share on other sites
Intruder 0 Posted May 4, 2002 I can't wait for that DKM M109A6 paladin, have you seen the ingame screenies? Sweet... Share this post Link to post Share on other sites
Jamesia 0 Posted May 4, 2002 Wow look at these pics at that site These guys have got to have oxygen. But if you are talking about this tank here........ Then I cant help thinking that that tank was not actually in-game when that screenshot was taken. Note the way that the tank has no shadow Share this post Link to post Share on other sites
Paratrooper 0 Posted May 4, 2002 I'm pretty sure its real. It's a mobile artillery unit, not a tank. Share this post Link to post Share on other sites
Grokk 0 Posted May 4, 2002 Looks like that thing is going to bring a lot of death and destruction. Interesting... Share this post Link to post Share on other sites
Jamesia 0 Posted May 4, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Paratrooper @ May 04 2002,11:29)</td></tr><tr><td id="QUOTE">I'm pretty sure its real. It's a mobile artillery unit, not a tank.<span id='postcolor'> that really wasen't my point........... Im saying that it doesn't look like it has actually been put into the game because it has no shadow. Share this post Link to post Share on other sites
kegetys 2 Posted May 4, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jamesia @ May 04 2002,13:20)</td></tr><tr><td id="QUOTE">Then I cant help thinking that that tank was not actually in-game when that screenshot was taken. Note the way that the tank has no shadow<span id='postcolor'> Its an ingame shot, if you take a look you'll see that the trees or that thing(a body?) to the left dont have a shadow either so they are propably turned off. edit: well, the trees seem to have a shadow after all, but the body thing does not. And the model could still be missing LOD levels so thats why there would be no shadow even if they are enabled Share this post Link to post Share on other sites
Blake 0 Posted May 4, 2002 I hope that M109 has some kind of simulated artillere range and angle calculation system for indirect fire support. Using it like a tank wouldn't be that cool, altought 155mm shell should be good against buildings and fortified positions Share this post Link to post Share on other sites
RedStorm 0 Posted May 4, 2002 Look closely at that screenshot. I can see that m109 (?) cast shadows. You just have to look carefully. Share this post Link to post Share on other sites
Grokk 0 Posted May 4, 2002 I asked it somewhere else too, but just to be sure.. What are the parameters to fire the m101a1? (guess something with the fire ["..",".."] command?) Hope you people know... Share this post Link to post Share on other sites