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alleycat

Music track that plays during heli crash?

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I am looking for the music track that plays during the BAF campaign when the helicopter is being hit by a missile. It is also played during an OA mission I think. However it is none of the music tracks listed in the Trigger effects.

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I said already that the track I was looking for is not any of the OA listed ones, because I checked each one.

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I said already that the track I was looking for is not any of the OA listed ones, because I checked each one.

Actually you said it was not in the editor under trigger effects, it is not abnormal to find the editor lacking.

I've notied the BAF stuff has still not been well documented yet, I do not have the BAF DLC myself, have you thought about looking in the PBOs for it?

Edited by callihn

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You can't open the BAF PBOs unfortunately.

:eek:

Guess that explains the lack of information.

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I opened the BAF data pbo with a hex editor. The music tracks are "BAF_Track01" through 06. If you want to try them, you could do this in the init.sqf:

playMusic "BAF_Track02";

which would play track 2 of course. There are many other ways to go about this, but that's a quick and painless method :) And yep I tested it before posting.

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They are available in game under Triggers, but without names. :) The last 6 "blank" spots under Track.

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I just tried all 6 of them, none is the one I was looking for. And I think it is a stock OA track because it plays if you are shot down in the helicopter mission in OA campaign.

Also, how reliable is a trigger activating music? Since I am totally paranoid about locality to the point of basically not scripting anything outside the editor for multiplayer games, I wonder if a SIDE PRESENT ONCE trigger would reliably play a track on all computers without mutliplying it on each machine for each player stepping on that trigger.

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