AussieSausage 10 Posted August 27, 2010 im walking along and theres grass, tree limbs ect poping in, is there a way to reduce it cause there is tons of it atm tryed all diffrent settings but nothing seems to work, specs phenom 1055t @ 4GHz 6gb win7 64bit crossfire 5770's also running eyefinity @ 6036x1080, but its the same whether its 1 monitor or 3 :( Share this post Link to post Share on other sites
no use for a name 0 Posted August 27, 2010 I think you're actually talking about LOD switching, which is normal. Most systems wouldn't be able to handle high LOD's at the extreme distances in Arma, so they sacrifice visual eyecandy for performance. And as far as I know there isn't any way to change it. If I've misunderstood and objects are actually popping into view, then that's a whole different problem Share this post Link to post Share on other sites
AussieSausage 10 Posted August 27, 2010 Im not sure LOD is? There already in view, but there not full textures its like half bush, when you get closer the rest pops up Share this post Link to post Share on other sites
siredmond 10 Posted August 27, 2010 LOD, is short for level of detail. And that is exactly what your describing. The game renders far objects as a simpler version, then swtiches them when they are closer. Share this post Link to post Share on other sites
AussieSausage 10 Posted August 27, 2010 oh ok, so its ment to do that? thankyou :) Share this post Link to post Share on other sites