emperor117 10 Posted August 12, 2010 how do i create a new .pac file to use to skin an addon Share this post Link to post Share on other sites
ww2weasel 10 Posted August 13, 2010 (edited) Turn your image into a .tga file. turn off rle? compression when saving (I use gimp2) Use this tool: Texview open up your .tga file --- then simply rename/save as .pac or .paa -- that simple http://www.ofpec.com/ed_depot/index.php?action=details&id=182 If you cannot see your tga file: Dimensions are wrong... rle? Compression was left on... not saved with correct extension - like .xcf Edited August 13, 2010 by WW2Weasel Share this post Link to post Share on other sites
emperor117 10 Posted August 13, 2010 (edited) I have done this and the texture gones on the crate and shows up on oxgyen and when I click bulldozer it says cannot load texture and when I turn the camera around its white where I put it Edited August 13, 2010 by emperor117 forgot something Share this post Link to post Share on other sites
ww2weasel 10 Posted August 13, 2010 Look closely at your texture; do they fall under this criteria? Dimensions are wrong... should be like: 64x64,128x128,256x256,512x512,1024x1024,etc... rle? Compression was left on... not saved with correct extension - like .xcf If not you could send me the file and I could see why it does not work. oh use texview not texview2 - noticed some quirky problems using textures. Share this post Link to post Share on other sites
Macser_old 0 Posted August 14, 2010 (edited) If it's white,it's mapped with a texture.But the file location is possibly incorrect. Edited August 14, 2010 by Macser Share this post Link to post Share on other sites
emperor117 10 Posted August 14, 2010 I found the problem thanks Share this post Link to post Share on other sites