Filip5 10 Posted July 25, 2010 I think i finally found way how to use uav without humvee Ijust added rucksack,wich can be used as uav activation... Just anyone can help how too add this rucksack to unit? Share this post Link to post Share on other sites
W0lle 182 Posted July 25, 2010 Using the addBackpack command. All you need is at that Wiki page. Share this post Link to post Share on other sites
Filip5 10 Posted July 25, 2010 Hm..that will be a problem,because my rucksack is on the ground,and i dont konw his name :P Share this post Link to post Share on other sites
Nielsen 10 Posted July 25, 2010 (edited) If you dont know how to name your unit, you should propably read some editing tutorials. else its gonna be uphill all the way. I also suggest you take a look at the FAQ pages here and here. There is some very usefull info on those pages. To answer your question. Just check the classname of the backpack you want on his back here. Then use the command that W0lle showed you to equip the pack. Examples are shown on the wiki page. In the init line of the unit just write: this addBackpack "backpackname". E.g.: this addBackpack "US_Patrol_Pack_EP1"; The relevant unit will now have such a backpack on his back. Hope that solves it for you. Edited July 25, 2010 by Nielsen Share this post Link to post Share on other sites
Filip5 10 Posted July 25, 2010 The problem is now much biger :( I cant simply add rucksack trought script,but i must give the specified one,that one wich is lying on the ground,because this one is attached to uav modul... I know,semms confusing,but trust me , its confusing even more :P Share this post Link to post Share on other sites
Muzzleflash 108 Posted July 25, 2010 Maybe this: soldier addBackpack "US_Patrol_Pack_EP1"; backpack = unitBackPack soldier; uav synchronizeObjectsAdd [backpack]; Share this post Link to post Share on other sites
Filip5 10 Posted July 25, 2010 and where i should put that script? Share this post Link to post Share on other sites
Nielsen 10 Posted July 25, 2010 Good idea MuzzleFlash. @Filip5: You can put that pretty much anywhere. In the unit init-line, or in a init.sqf. Just make sure you replace 'soldier' with the unit name. Share this post Link to post Share on other sites
Filip5 10 Posted July 26, 2010 Sadly, this isnt working for me :( Share this post Link to post Share on other sites
kylania 546 Posted July 26, 2010 Sadly, this isnt working for me :( What Soldier are you using? Not all of them can actually use a backpack. Share this post Link to post Share on other sites