Cype_Revenge 651 Posted December 17, 2013 I need help with Spawn Civilian I must spawn a civilian (Civ1) with script on a marker (M1), and in its init I need to add a AddAction and disableAI: this DisableAI 'ANIM'; this disableAI 'FSM';this disableAI 'MOVE';Civ1 = this addAction ["Marker", "marker.sqf"]; I found this here and works perfect: createCenter civilian; _group = createGroup Civilian; _group createUnit ["C_man_1", (getMarkerPos "M1"), [], 5, "NONE"]; but where do I insert the AddAction? Share this post Link to post Share on other sites
fusion13 11 Posted December 17, 2013 Your addAction has to be formatted like so Civ1= this addAction ["Marker", {execVM"marker.sqf";}]; Share this post Link to post Share on other sites