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Showing results for tags 'sound sideradio multiplayer'.
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Help for playing sound / cinematics in MP
loubard01 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello girls and boys, i'm currently starting my fourth mission. lot of times spent in viewing tutorials, reading doc and searching the web as usual. I'm practicing the RTFM rules in first place. But, i'm lost ( btw sorry for my english not my best talent). So i've done some light script with sideradio function ( or playsound). i've scripting some sound in description.ext class CfgRadio { sounds[]={message1,message2,message3}; class message1 { name="message1"; sound[]={\01_sound1.ogg, +5, 1.0 }; title = "Code prioritaire a l'unite Armada : rappel a la base sur le champ"; }; class message2 { name="message2"; sound[]={\01_sound2.ogg, +30, 1.0 }; title = "Bien recu rappatriement en cours"; }; class message3 { name="message3"; sound[]={\01_sound3.ogg, +30, 1.0 }; title = "Partez en reconaissance Commandant et agissez vite!"; }; }; then using the init.sqf nul = [20] execVM "intro.sqf"; Finally i'm using trigger in even editor ( no screenshots because it's in french so .... a bit hard for understanding for some people ) just adding this line for groupmembers , in when activated: Variable Sideradio " message1"; Looks fine. Sounds are playing well in Editor or in singlemission. But when playing in MP ( no dedicated server ) friends can't listen this sound as u can see i've add a title, thinking it was a trooble only for sound. But it's appear that the trigger ( the function ) are not working on mp Help please.... i'don't know how what i need or what i need to search for this Damned F..... problem Ty Arma Girls and boys!