Jump to content

Search the Community

Showing results for tags 'settriggerstatements'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • BOHEMIA INTERACTIVE
    • BOHEMIA INTERACTIVE - NEWS
    • BOHEMIA INTERACTIVE - JOBS
    • BOHEMIA INTERACTIVE - GENERAL
  • FEATURED GAMES
    • Arma Reforger
    • Vigor
    • DAYZ
    • ARMA 3
    • ARMA 2
    • YLANDS
  • MOBILE GAMES
    • ARMA MOBILE OPS
    • MINIDAYZ
    • ARMA TACTICS
    • ARMA 2 FIRING RANGE
  • BI MILITARY GAMES FORUMS
  • BOHEMIA INCUBATOR
    • PROJECT LUCIE
  • OTHER BOHEMIA GAMES
    • ARGO
    • TAKE ON MARS
    • TAKE ON HELICOPTERS
    • CARRIER COMMAND: GAEA MISSION
    • ARMA: ARMED ASSAULT / COMBAT OPERATIONS
    • ARMA: COLD WAR ASSAULT / OPERATION FLASHPOINT
    • IRON FRONT: LIBERATION 1944
    • BACK CATALOGUE
  • OFFTOPIC
    • OFFTOPIC
  • Die Hard OFP Lovers' Club's Topics
  • ArmA Toolmakers's Releases
  • ArmA Toolmakers's General
  • Japan in Arma's Topics
  • Arma 3 Photography Club's Discussions
  • The Order Of the Wolfs- Unit's Topics
  • 4th Infantry Brigade's Recruitment
  • 11th Marine Expeditionary Unit OFFICIAL | 11th MEU(SOC)'s 11th MEU(SOC) Recruitment Status - OPEN
  • Legion latina semper fi's New Server Legion latina next wick
  • Legion latina semper fi's https://www.facebook.com/groups/legionlatinasemperfidelis/
  • Legion latina semper fi's Server VPN LEGION LATINA SEMPER FI
  • Team Nederland's Welkom bij ons club
  • Team Nederland's Facebook
  • [H.S.O.] Hellenic Special Operations's Infos
  • BI Forum Ravage Club's Forum Topics
  • Exilemod (Unofficial)'s General Discussion
  • Exilemod (Unofficial)'s Scripts
  • Exilemod (Unofficial)'s Addons
  • Exilemod (Unofficial)'s Problems & Bugs
  • Exilemod (Unofficial)'s Exilemod Tweaks
  • Exilemod (Unofficial)'s Promotion
  • Exilemod (Unofficial)'s Maps - Mission Files
  • TKO's Weferlingen
  • TKO's Green Sea
  • TKO's Rules
  • TKO's Changelog
  • TKO's Help
  • TKO's What we Need
  • TKO's Cam Lao Nam
  • MSOF A3 Wasteland's Server Game Play Features
  • MSOF A3 Wasteland's Problems & Bugs
  • MSOF A3 Wasteland's Maps in Rotation
  • SOS GAMING's Server
  • SOS GAMING's News on Server
  • SOS GAMING's Regeln / Rules
  • SOS GAMING's Ghost-Town-Team
  • SOS GAMING's Steuerung / Keys
  • SOS GAMING's Div. Infos
  • SOS GAMING's Small Talk
  • NAMC's Topics
  • NTC's New Members
  • NTC's Enlisted Members
  • The STATE's Topics
  • CREATEANDGENERATION's Intoduction
  • CREATEANDGENERATION's HAVEN EMPIRE (NEW CREATORS COMMUNITY)
  • HavenEmpire Gaming community's HavenEmpire Gaming community
  • Polska_Rodzina's Polska_Rodzina-ARGO
  • Carrier command tips and tricks's Tips and tricks
  • Carrier command tips and tricks's Talk about carrier command
  • ItzChaos's Community's Socials
  • Photography club of Arma 3's Epic photos
  • Photography club of Arma 3's Team pics
  • Photography club of Arma 3's Vehicle pics
  • Photography club of Arma 3's Other
  • Spartan Gamers DayZ's Baneados del Servidor
  • Warriors Waging War's Vigor
  • Tales of the Republic's Republic News
  • Operazioni Arma Italia's CHI SIAMO
  • [GER] HUSKY-GAMING.CC / Roleplay at its best!'s Starte deine Reise noch heute!
  • empire brotherhood occult +2349082603448's empire money +2349082603448
  • NET88's Twitter
  • Mercurious Brotherhood +2347063372861's +2347063372861>> I WANT TO JOIN OCCULT FOR MONEY RITUAL
  • 123betcasino01's Topics

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Yahoo


Jabber (xmpp)


Skype


Biography


Twitter


Google+


Youtube


Vimeo


Xfire


Steam url id


Raptr


MySpace


Linkedin


Tumblr


Flickr


XBOX Live


PlayStation PSN


Origin


PlayFire


SoundCloud


Pinterest


Reddit


Twitch.Tv


Ustream.Tv


Duxter


Instagram


Location


Interests


Interests


Occupation

Found 2 results

  1. Hello, This is my first post on this forum. I am trying to disable a trigger and reactivate it using another trigger. Currently, I am able to disable the trigger, but I can't find a way to reactivate it. On the map, I have placed two entities. Entity 1 (mine) is called "ap1". In its init, I have put: this setIdentity "ap1"; The second entity is called "bob". In its init, I have put: this setIdentity "bob"; It will be used by the artificial intelligence. It is in the same group as me... I have added a trigger that starts at the beginning of the game. Variable name: ReloadAI_bob Repeatable: checked Condition: true && round (time %60) ==1 and (({_x == "30Rnd_762x39_Mag_F"} count magazines bob) <= 1) On Activation: bob addMagazine "30Rnd_762x39_Mag_F"; This means that "bob" reloads every 60 and 1 seconds when he has a magazine left in his inventory. I then added another trigger that will disable the "ReloadAI_bob" trigger, so it will no longer be allowed to have additional magazines. Variable name: desactivation Size: 3/3/0.50 Shape: Rectangle Activation: player or BLUFOR Activation type: Present Condition: this On Activation: ReloadAI_bob setTriggerStatements ["FALSE", "", ""]; So far so good, when I walk inside the "desactivation" trigger surface, the "ReloadAI_bob" trigger stops. 😀 If I want to reactivate the "ReloadAI_bob" trigger at some point in the mission, with the help of another trigger, what should I write? I have a 3rd trigger (which will be used for reactivation) Variable name: ReloadAI_bob_enable Size: 3/3/0.50 Shape: Rectangle Activation: player or BLUFOR Activation type: Present Condition: this (or triggerActivated desactivation) On Activation: ?????? What to put in "On Activation": ????? 😥 I would like something simple, no .sqf file please. Thank you for your answers, so precious. 😉 Babylon
  2. Upon entering trigger area I'm trying to cut engine and eject the player from the _targetTruck. _targetTruck = "rhsusf_M1078A1P2_B_D_CP_fmtv_usarmy" createVehicle _mark; _returnTrig = createTrigger["EmptyDetector", _returnTrigPos]; _returnTrig setTriggerArea [5,5,0, false]; _returnTrig triggerAttachVehicle [_targetTruck]; _returnTrig setTriggerActivation ["VEHICLE", "PRESENT", true]; _returnTrig setTriggerStatements ["this", "player action ["engineOff", _targetTruck player] player action ["eject", _targetTruck player]", "" ]; I have also tried: "player action ["engineOff", _targetTruck] player action ["eject", _targetTruck]", This is what I came up with so far. The error that returns is "missing ]". Any help with any of the code would be greatly appreciated!
×