I'm currently working on my custom faction. For immersion I want that AI soldiers in-game name would be Lithuanian (like Jonas, Petras, etc.) istead of default names (like John, Peter, etc.). I heard that this is possible, because some people already did this, but I couldn't find a way to do it. First I thought that it is possible changing it through soldiers identityTypes[] but it looks that this script command is used for assigning only faces and voice, but not in-game names. I guess in-game names has something to do with classes, like I_soldier_F, B_Soldier_base_F, etc. So my questions are:
1. How can i achieve this?
2. Also is it possible to randomize these names so that placed AI would have random name from the list?