Search the Community
Showing results for tags 'ifa3 arsenal whitelist'.
Found 1 result
-
ifa3 arsenal whitelist IFA3 Virtual Arsenal Whitelist's
Gunter Severloh posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
IFA3 Virtual Arsenal Whitelist's Hello Iron Front IFA3 fans! Looking for a way to only restrict or show gear, magazines, and weapons for the faction you are playing with, for IFA3 in arsenal, either for yourself, your unit or group? Tired of playing missions with people who break the immersion by wearing and using modern gear and equipment they chose from arsenal? This script is your solution! What is this script? What this does is when you go to an ammo box ingame that has arsenal attached to it, this script will whitelist or remove all vanilla gear, uniforms, weapons, items, ect,. and show only those gear, items, weapons, magazines, ect,. for IFA3 and for each faction separately based on the script you implement into the mission's ammobox. Below are scripts for each faction, each whitelist contains classnames specific to a faction, currently only the German faction is available atm. Did you create this? or what exactly did you do? Yes and no i did not create this script, i give props and credits to Alex150201 from this thread, you can see the code he wrote here which i used to create my own---> LINK What i did was gather all the classnames for IFA3 which can be found on this page -----> IFA3 Wiki Weapon Classnames then i copied the entire page's classnames and pasted them all onto a notepad doc, then removed all the descriptions, ect,. so only the classnames themselves were listed which made it alot easier to copy entire sections based on faction to the specific areas in the script, and then adding all the quotes, and commas so the game could read it. Thanks to @.kju for reminding me where the classnames were, and @Kerc Kasha for explaining how the configs work in relation to how arsenal will use them as well as some insights on code! Video Overview What is whitelisted in the script is the following: Headgear - contains: Headgear, binoculars, Tripod, Gloves, items, & toolkits Uniforms Vests Backpacks - contains: Backpacks, bags, parachute, & tripods Magazines - contains: Weapon mags, rocket mags, grenades, smoke grenades, rifle grenades, & mines Weapons - contains Pistols, Sub machineguns, Rifles, Light machineguns, Sniper rifles, & Launchers Note - Some factions have more or less then others or not at all. Germany Faction Script Step 1 - Copy the following code from the box below: Step 2 - Open a notepad or a notepad++ document and paste the code into it. Step 3 - Save the document with the following name: German_virtual_arsenal_init.sqf Step 4 - Move the virtual_arsenal_init.sqf to your mission's folder. Step 5 - Go ingame to your ammobox, and in the ammobox's init box paste (type) the following code: null = [this] execVM "German_virtual_arsenal_init.sqf" Step 6 - Play test your mission, when you open arsenal, each category should only contain items from the chosen faction and nothing else will be seen. USSR Faction Script Step 1 - Copy the following code from the box below: Step 2 - Open a notepad or a notepad++ document and paste the code into it. Step 3 - Save the document with the following name: USSR_virtual_arsenal_init.sqf Step 4 - Move the virtual_arsenal_init.sqf to your mission's folder. Step 5 - Go ingame to your ammobox, and in the ammobox's init box paste (type) the following code: null = [this] execVM "USSR_virtual_arsenal_init.sqf" Step 6 - Play test your mission, when you open arsenal, each category should only contain items from the chosen faction and nothing else will be seen. Americans Faction Script Step 1 - Copy the following code from the box below: Step 2 - Open a notepad or a notepad++ document and paste the code into it. Step 3 - Save the document with the following name: Americans_virtual_arsenal_init.sqf Step 4 - Move the virtual_arsenal_init.sqf to your mission's folder. Step 5 - Go ingame to your ammobox, and in the ammobox's init box paste (type) the following code: null = [this] execVM "Americans_virtual_arsenal_init.sqf" Step 6 - Play test your mission, when you open arsenal, each category should only contain items from the chosen faction and nothing else will be seen. British Faction Script Step 1 - Copy the following code from the box below: Step 2 - Open a notepad or a notepad++ document and paste the code into it. Step 3 - Save the document with the following name: British_virtual_arsenal_init.sqf Step 4 - Move the virtual_arsenal_init.sqf to your mission's folder. Step 5 - Go ingame to your ammobox, and in the ammobox's init box paste (type) the following code: null = [this] execVM "British_virtual_arsenal_init.sqf" Step 6 - Play test your mission, when you open arsenal, each category should only contain items from the chosen faction and nothing else will be seen. ==================== Important note Just to let you know that while using any of the scripts, that if you are loading an existing loadout in arsenal that has any modern equipment or is nothing but modern equipment it will still load, the scripts are ideal for creating new loadouts with those gear and weapons seen on the lists. If you have existing loadouts with only IFA3 gear/weapons then they should work np, just be warned that modern gear can and will show if you have them in a existing loadouts. Spearhead 1944 Virtual Arsenal Whitelist's https://forums.bohemia.net/forums/topic/243239-spearhead-1944-virtual-arsenal-whitelists/