Search the Community
Showing results for tags 'heli transport'.
Found 1 result
-
AI landing by Heli by Enigx The script orders the landing of AI units via a helicopter on markers placed on the map from editor. The helicopter moves on specified waypoints and lands, disembarks units and flies to an escape point where it is canceled, or in alternative it stays where landed. Units can be moved on a routes of markers also positioned on the map by the editor. Useful for AI enemy units landing and attack or blufor reinforcements. Armaholic AI landing by Heli Hey, it seems Armaholic has been shut down!! Alternatively, I added the file to this link which uses a personal external website (completely unrelated to the Arma game). Features: Selection of heli and infantry units Routes for helicopter placed on map from editor Units, once landed, can move to specific waypoints route Heli can flies away to a cancellation marker on map or stay in landing position Multiple helicopters and units transportation Selection of random routes, heli and units SP and MP compatible Installation / Usage: Place markers on map from editor to identify waypoints for heli and infantry routes. Extract files and copy \AILandByHeli folder into mission folder. Open AILandByHeli_OpenMe.sqf to define parameters for the heli transport and landing. Activate it by trigger or Ace self interaction menu (code and details included) Detailed steps in AILandByHeli_OpenMe.sqf. Mission example included in zip archive. Credits & Thanks: Thanks to Armaholic Community. Changelog: First official version 1.0
-
- 4
-
- heli transport
- heli
-
(and 1 more)
Tagged with: