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[MP 2-20][TDM] RTDM - New MP game mode in need for testers
mind posted a topic in ARMA 3 - MULTIPLAYER
Dear ArmA community! For past several months i was developing gamemode called RTDM. RTDM stands for Randomized Team DeathMatch, there are several key features in this gamemode. Vanilla A3, no mods allowed/needed. Game divided into rounds of limited lentgh. All players evenly divided into RED and BLUE teams. Each player have only one life per round. Forced 1st person view. Buildings and objects are generated semi-randomly each round. Weapons and gear are randomly spawned across battlefield. No levels, currencies or start advantages for players. Rating system connected to persistent database. Shooting range, to practice shooting skill. Own team spectate mode for died players. and more... This project is mostly complete and playable, however more testing required. So, here i ask for help of great ArmA community to test this game mode, find its weaknesses and enhance strengths. If you would like to help, all you need to do is basically join game and play. Currently i run dedicated server in Germany, it is up 24/7. For direct connect use IP Adress: 173.199.107.44 port: 2302 or search for server name: RTDM - Randomized Team DeathMatch - vanilla ArmA3 Remember to switch off mods Feel free to contact me via one of following ways TeamSpeak3 - 91.152.21.71 - no password Steam - vitaly 'mind' chizhikov - Finland Or PM here on forum Thank you! Any help is appreciated! -
RTDM – Team Death match with random elements.
mind posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Dear ArmA community! Let me introduce new project for ArmA 3, RTDM Everyone is welcomed to join beta-testing. Server Address is 193.169.173.70:2302. Required mods are (RHS, 3CB BAF Weapons, ACE3, CBA A3) Main features of this project are: - Hardcore First person view only, no crosshair, no death messages. Medical, ballistics, and more systems from great ACE3 mod. - Round system While server works continuously, gameplay separated in to rounds. Round will be over after certain amount of time or after all members of BLUE or RED team will be killed. - Team assignment Players can decide which team to join before round. However it is forbidden to join team with much higher player count. If player made no decision, server will made auto assignment. - One life If player is killed while round, he or she is unable to continue playing until next round. Spectating of same player`s team is possible. - Randomization of battlefield Each round all objects and buildings are re-built. Algorithm with random elements is used, thus players will encounter unique battlefield each round. - Randomization of weapons and equipment At round start players have only a pistol and uniform (deferent for teams). All weapons and equipment will be spawned all over the battlefield, inside boxes. While everything is spawned randomly, deferent categories of items have deferent chances to appear. Weapon attachments, for example, will spawn only with weapon, they are attachable to. Please join beta-test today! We need you! Following mods are used in project. No mods were re-packed. Official server keys are used. Please download mods only from official pages. RHS: AFRF v0.3.9.1 http://www.rhsmods.org/mod/1 RHS: USAF v0.3.9.1 http://www.rhsmods.org/mod/2 3CB BAF weapons v1.1 http://www.armaholic.com/page.php?id=28645 CBA A3 v2.1.1 http://www.armaholic.com/page.php?id=18767 ACE3 v3.3.2 http://ace3mod.com/ Please fill free to contact me with any question or suggestion in this topic or via PM.