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Found 2 results

  1. Hello, I'm using https://community.bistudio.com/wiki/Dynamic_Groups and I want to make a script which checks if a group with a certain name already exists and if not create it and assigns the player to it. In case the group already exists it should assign the player to this group. Does anyone have an idea how to do this? Cheers Puffin
  2. Mission of CTI. There is No Mod. https://www.dropbox.com/s/wvl8x0a8edhays9/becti_0097_z1321A3.Altis.zip?dl=0 During game many groups of players and AI are created. The problem appears after 2-4 hours of game. Possibility of creation of group disappears. - Players, at an entrance on the server get, in the general group. - AI don't appear which have to appear on defense of the cities. - There is no opportunity to be connected to the UAV. - In the city protection of VEHICLE without AI is born. - Players who were on the server before emergence of a problem, can buy AI in the group. But can't create new group. - If to continue to play mission, through any time, players who try to be connected to the server, speak that can't will be connected, or are in expectation of the birth (the black screen). I can't precisely tell, earlier to version 1.42 or 1.48 of this problem wasn't. Restriction of number of creation of groups in game 144 each party? In game so many groups in real time aren't created. But on everything, in 2-4 hours of game lost and killed groups lose opportunity to be used again, empty groups, something like this aren't removed. In game three parties, red, blue and green. The problem doesn't appear at once at all. At each party of group , cease to work with a gap on time 30-40 minutes at different times. Help to solve a problem. All that I found on this matter, it doesn't help to solve a problem. https://community.bistudio.com/wiki/Dynamic_Groups#DYNAMIC_GROUPS https://feedback.bistudio.com/T75181 https://feedback.bistudio.com/T83815 https://feedback.bistudio.com/T83162
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