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mattsimis

patch 1.02 breaks Triplehead, ultrawide support

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Game autodetects 5040x1050@56hz, as running in Windows using 190 series nVidia drivers. 1.01 runs fine, patch to 1.02 and I get the error message, "Error creating Direct3D 9 Graphical Engine".

If I edit the settings files (User/Documents folder) and manually set the res down to 1680x1050@60hz, it launches correctly.

Please fix this!

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Edit the ArmA2.cfg file at C:\Users\Home\Documents\ArmA 2 to launch the game using 3840x1024 as resolution (i changed it to "read only" after doing it) and change in the game menu, video options, to run at 5040x1050 - then play. All you have to do is remember to set the res to 5040 each time you load up

Resolution_W=3840;
Resolution_H=1024;

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