iceman77 19 Posted December 23, 2007 Is there a script where players can set their ViewDistance ingame on the fly? Regards, Iceman Share this post Link to post Share on other sites
loyalguard 15 Posted December 23, 2007 There is also a script in KilJoy's Evo called settings.sqf that can be executed via the action menu that you could use to get ideas of how to do it. But it would be very easy to create your own that could be executed via radio trigger or addAction. The relevant command is setViewDistance If you haven't used this command elsewhere in your missions the default view distance in ArmA is 1200m. So, just create a global variable in your mission with 1200 and use that as a jumping off point for the setViewDistance command. Example: init.sqf <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">viewDist = 1200; viewdist.sqf (executed by an addAction that increases view distance by 100m) <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> setViewDistance (viewDist + 100); viewDist = viewDist + 100; You can then create one to reduce view distance or if you don't want to go incremental forget about the global variable and just used fixed values (900, 1200, 1500, etc...). Share this post Link to post Share on other sites