Jump to content
Sign in to follow this  
gucca

Mission Transition

Recommended Posts

I have done some searching and was unable to come up with a solution to this problem.

I am making a small campaign & really liked the effect in the 1985 campaign (Cold War Crisis) between mission 31a (PlanesStart) & 31b (Maverick). Essentually it seamlessly takes you from one misssion to the next giving the illusion that you traveled from one island to another.

My question is this. How can this be recreated? One mission ends & immediatly goes into the next mission with no briefing or anything.

Thanks in advance.

Share this post


Link to post
Share on other sites

unpack the campaign file... crazy_o.gif is it that hard? rock.gif

i thin it's this line in the description.ext<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">debriefing = 0;

Share this post


Link to post
Share on other sites

I did unpack the file & even attempted to view the missions in the mission editor. Maverick views just fine however, PlanesStart rults in OFP crashing & I forget the error message "expected ; instead of {" or something.

I'll look into the debriefing = 0 thing to see if that may be the case. The condecending attitude isn't helpful at all. Remember you were once a noob too.

Sincerely though, thanks for the suggestion.

Share this post


Link to post
Share on other sites
The condecending attitude isn't helpful at all. Remember you were once a noob too.

Sincerely though, thanks for the suggestion.

yep, sorry if i was a bit too hard. i didn't see that you have 6 posts at all wink_o.gifsmile_o.gif

Share this post


Link to post
Share on other sites

No worries smile_o.gif

Again thanks for the info

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×