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Decerto

COOP ULB Mission

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I'm trying to make a COOP version of a ULB mission and I can't seem to make two separate teams. I can make one chopper/ULB team work easy enough but when I make another team the new one won't have the ULB option in the pilot menu.

Does anyone know a way I can make multiple teams chopper/ULB teams?

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That's what I've been using. I can make both helicopters use the ULB but I still can't make two seperate choppers with a ULB each. In multiplayer the first person to use the ULB can control it and when the other player chooses it they just get an external camera view of the same one even though there is another ULB linked to the module they both are linked to.

I've named both choppers separately and put the:

BIS_heli_uav_0 setvariable ["unitList",[hco_west_1,hco_west_2]];

BIS_heli_uav_0 setvariable ["UAVList",[uLB_1,ULB_2]];

in the module init but I can't get them to operate different ULBs.

When the client player chooses the ULB first they get the external view and parachutes spawning randomly from the ULB. WTF lol.

Edited by Decerto

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Yes I have, that was what I was doing first. When I add another module and link it to a new ULB and AH-64D the ULB doesn't show up in the pilots menu. However when I limk them through the original module it does but it seems only the host can properly control the ULB while the other just gets the external camera view of it.

It just might not be possible judging from this thread:

http://forums.bistudio.com/showthread.php?t=101264&highlight=ulb&page=3

But I wanted to try it as it is a cool mission style and having a whole team co-ordinate with multiple ULBs would be awesome.

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I wouldn't be surprised if BIS really doesn't care about this. I mean look at the original UAV it's still totally messed up on just about any level.

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