ANSWER 10 Posted December 14, 2014 (edited) problem init.sqf nul = ["AmmoboxInit",[arsenal_1,false]] spawn BIS_fnc_arsenal; [arsenal_1,true,true] call BIS_fnc_addVirtualWeaponCargo; sleep 1; [arsenal_1,["launch_RPG32_F"],true] call BIS_fnc_removeVirtualWeaponCargo; when i opened Virtual Arsenal box(named arsenal_1) there exist RPG-32 (CSAT Anti-tank launcher) nul = ["AmmoboxInit",[arsenal_1,false]] spawn BIS_fnc_arsenal; [arsenal_1,["launch_RPG32_F"],true] call BIS_fnc_addVirtualWeaponCargo; sleep 1; [arsenal_1,["launch_RPG32_F"],true] call BIS_fnc_removeVirtualWeaponCargo; but when i try this init.sqf , there isn't RPG-32 Here is the problem because i want to remove weapons from Virtual Arsenal with all weapons Not virtual arsenal with weapons that I put it it is much much easier to make my own arsenal box Edited December 14, 2014 by ANSWER Share this post Link to post Share on other sites