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ANSWER

Virtual Arsenal weapon removal problem (it needs feedback)

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problem init.sqf

nul = ["AmmoboxInit",[arsenal_1,false]] spawn BIS_fnc_arsenal;
[arsenal_1,true,true] call BIS_fnc_addVirtualWeaponCargo;
sleep 1;
[arsenal_1,["launch_RPG32_F"],true] call BIS_fnc_removeVirtualWeaponCargo;

when i opened Virtual Arsenal box(named arsenal_1)

there exist RPG-32 (CSAT Anti-tank launcher)

nul = ["AmmoboxInit",[arsenal_1,false]] spawn BIS_fnc_arsenal;
[arsenal_1,["launch_RPG32_F"],true] call BIS_fnc_addVirtualWeaponCargo;
sleep 1;
[arsenal_1,["launch_RPG32_F"],true] call BIS_fnc_removeVirtualWeaponCargo;

but when i try this init.sqf , there isn't RPG-32

Here is the problem

because i want to remove weapons from Virtual Arsenal with all weapons Not virtual arsenal with weapons that I put it

it is much much easier to make my own arsenal box

Edited by ANSWER

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