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shona

Vehicle Loadout Script only for restricted vehicles

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Hello,

i have here a little Vehicle Loadout Script which based on the Simple Vehicle Respawn Script.

The Script gives the players the option to drive in the base over a trigger and load specific Loadouts into the cars.

The Problem is all cars are allowed, so if someone drive now with a ATV or Jackal 2 (or a other car with a small loadout) then 90% of the Loadout is outside the vehicle and we can restart the server because it lags horrable.

The script is a .fsm so what did you need to help me?

The "Start" of the .FSM is the following and i think i have to make a array here but then i don't know the next step :(

/*  
=========================================================
 Based on Simple Vehicle Respawn Script v1.6
 by Tophe of ?stg?ta Ops [OOPS]

 Put this in the vehicles init line:
 veh = [this, Delay] execVM "respawn.sqf"

 Default respawn delay is 30 seconds, to set a custom
 respawn delay time, put that in the init as well. 
 Like this:
 veh = [this, 15] execVM "vehicle.sqf"

=========================================================
*/

// Define variables
_unit = _this select 0;
_delay = if (count _this > 1) then {_this select 1} else {30};

_hasname = false;
_unitname = vehicleVarName _unit;
if (_unitname == "") then {_hasname = false;} else {_hasname = true;};

if (_delay < 0) then {_delay = 0};

_dir = getDir _unit;
_position = getPosASL _unit;
_type = typeOf _unit;
_weapons = getWeaponCargo _unit;
_mags = getMagazineCargo _unit;

And here the whole resupply.fsm https://www.dropbox.com/s/s455r7jmj2ef1yp/resupply.rar

Edited by Shona

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