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Found 1 result

  1. AZCoder

    [sp] Red Vengeance

    Download: Red Vengeance at Steam Red Vengeance is the same mission as Hoc Est Bellum. I renamed it to be more descriptive of the story. Red Vengeance takes place 3 months after Shadow Fall during the aftermath of the CDF victory over the Chedaki. Yakim, an old friend of Shadow Fall's player-character Pytor Tsarev, has reverted to his life of being a mechanic. When presented with a threat to the civilians of Vybor, he and his friend Anton decide to repair an abandoned Russian T-80 tank and take the fight to the CDF! This is a port of my 2012 Arma 2 mission of the same name. Features of Hoc Est Bellum: Voice Acting Tank repair sub-tasks at randomly placed locations RHS Mod tank battle Dynamic Snow Storm Holiday Music at the airfield (can be turned off) Random patrols Mission flow is fsm driven Randomly spawn AI civilians during early stage of mission Vehicles are randomly locked with random chance of alarms Chimney smoke Over 1 hour of game play with a mix of combat and stealth for those who don't like reloading a lot I highly recommend learning how RHS tanks work before attempting this mission, specifically the T-80U. I put some tips into the "Extra Info" section of the map notes, including important keybindings as set in your game. Required Addons: CUP Terrains Core + Maps, RHS AFRF/USAF/GREF CUP Terrains Core Steam http://steamcommunity.com/workshop/filedetails/?id=583496184 AND CUP Terrain Maps Steam http://steamcommunity.com/workshop/filedetails/?id=583544987 CUP Terrains (Core & Maps) http://cup-arma3.org/download RHS: AFRF Steam http://steamcommunity.com/workshop/filedetails/?id=843425103 RHS: USAF Steam http://steamcommunity.com/workshop/filedetails/?id=843577117 RHS: GREF Steam http://steamcommunity.com/workshop/filedetails/?id=843593391 RHS: AFRF Armaholic http://www.armaholic.com/page.php?id=27150 RHS: USAF Armaholic http://www.armaholic.com/page.php?id=27149 RHS: GREF Armaholic http://www.armaholic.com/page.php?id=30998 Change log version 1.2: changed from Autumn to Winter Chernarus which didn't exist when released before changed no trespassing sign from Greek to Czech updated function library switched to Chimney Smoke fsm destroyed Pyotr Tsarev's house for consistency with campaigns disabled damage on spawned civ vehicles to try and avoid random Michael Bay explosions added marker to clarify where refuel repair rearm is located updated repair task to indicate airbase is the objective more clearly decreased snow script to add half the density at twice the time in tandem with snow script, the new CUP snow system will also come down over time, the two combined will make it much more blizzardy changed spawn vehicles to a specific list of vanilla, RDS, and CUP vehicles (will auto-detect RDS and CUP mods and randomly spawn them in first part of the mission) cwa_opendoor sound is missing, replaced it with a custom sound fixed old image reference in debriefing Change log version 1.1: changed title to Red Vengeance (was Hoc Est Bellum), wanted something more relevant and interesting removed Binoculars from Iosef added fresh market bought oranges (it's Winter) tweaked radio volume in Yakim's workshop switched to larger text conversations
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